They are sisters
miku has just forever tainted the color teal
@enrinkari / enrinkari.tumblr.com
They are sisters
miku has just forever tainted the color teal
what is the truth
they’re married you asshole
u right, my bad
thats their lesbian daughter
Reblog if you support the gay papertowel dads and their lesbian paper towel daughter
Can’t you guys read it says strength has no gender. That’s their nobinary kid whose name is “Strength”
Next time someone asks me to explain Tumblr I’m going to show them this and say “No.”
THE CUNTY MUG
makes you experience a placebo effect
I dont remember saying that
Oh yeah, she deserved that Oscar bad
He wants to fuck her so bad it makes him look stupid
That's his fiancee.
Oh we're not leaving THAT in the tags
im gonna getcha! im gonna getcha!!!
omg stoppp!!! hehe ^_^ !!!!
The funniest thing I have read tonight
Tango were so confident in Hi-Fi Rush that they released it on the same day they announced it; hotdropped it out of nowhere with nothing but a single trailer saying "THIS IS OUR COOL NEW RHYTHM-ACTION GAME IT'S OUT NOW!" and it actually worked. People loved it, it was popular, it wasn't an AAA game but it looked gorgeous and was a complete and polished experience, just an all-around triumph for the devs at Tango Gameworks.
I cannot overemphasize how crazy that is. If you're an indie game launching on Steam (meaning you're operating on a lower budget than most games) one of your first goals is to hit 20,000 wishlists before you launch, since that's the magic number that makes the Steam algo start showing your game to people who don't know you exist. You need months of hard work and good luck to make it, and even then you're still praying that the 20k wishlists actually convert to sales (I've worked on projects that hit 20k wishlists, but with a really low conversion rate so the games still 'failed')
An AA game with a hefty budget would need way more than that to make back its money spent. They would have to compete with AAA games hogging all the attention (and the audience's budget), while not having that scrappy indie culture behind them. If they don't sell enough to make their money back + enough for a new game, that studio is toast.
Hi-Fi Rush's team really went for a hotdrop stunt that would instantly kill 90% of other studios outright, somehow pulled it off spectacularly with a completely new IP that couldn't even fall back on brand recognition, and Microsoft STILL closed them down. They had a miracle team and just fired them all.
There's really nothing you can do to survive in this industry anymore
Least incompetent corporate strategy right here
getting arrested on purpose just so i can say “everypony” in a court of law and give the judge a memory that keeps them up at night