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G'raha Tia is my malewife

@enrinkari / enrinkari.tumblr.com

Call me Enrin. They/Them. NSFW at times. My life is a shitpost.
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transgambit

what is the truth

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alexavindr

they’re married you asshole

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transgambit

u right, my bad

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h0odierich
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smashbros

thats their lesbian daughter

Reblog if you support the gay papertowel dads and their lesbian paper towel daughter

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birdinatrashcan

Can’t you guys read it says strength has no gender. That’s their nobinary kid whose name is “Strength”

Next time someone asks me to explain Tumblr I’m going to show them this and say “No.”

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Reblogged

OCTOBER SALE!

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My YCH and Pumkabean sale for October is back, as well as all other regular commission slots! Halloween YCH not available on VGEN. Shares appreciated to help spread the word, thank you!

ORDER AT:

how am i supposed to move on with my day know rebecca sugar just posted the messiest pearlrose content imaginable in the year of our lord 2024

what are any of us supposed to do with this . dear god.

can I get a job as an editor but the only thing I do is correct when someone uses the word "prone" when they mean "supine"

thank you wikipedia for this really good image

a helpful mnemonic for everyone

im in a group message with a bunch of straight guys and i have no idea what’s going on. for example one of them just shared this meme which is simply enlightened:

Tango were so confident in Hi-Fi Rush that they released it on the same day they announced it; hotdropped it out of nowhere with nothing but a single trailer saying "THIS IS OUR COOL NEW RHYTHM-ACTION GAME IT'S OUT NOW!" and it actually worked. People loved it, it was popular, it wasn't an AAA game but it looked gorgeous and was a complete and polished experience, just an all-around triumph for the devs at Tango Gameworks.

I cannot overemphasize how crazy that is. If you're an indie game launching on Steam (meaning you're operating on a lower budget than most games) one of your first goals is to hit 20,000 wishlists before you launch, since that's the magic number that makes the Steam algo start showing your game to people who don't know you exist. You need months of hard work and good luck to make it, and even then you're still praying that the 20k wishlists actually convert to sales (I've worked on projects that hit 20k wishlists, but with a really low conversion rate so the games still 'failed')

An AA game with a hefty budget would need way more than that to make back its money spent. They would have to compete with AAA games hogging all the attention (and the audience's budget), while not having that scrappy indie culture behind them. If they don't sell enough to make their money back + enough for a new game, that studio is toast.

Hi-Fi Rush's team really went for a hotdrop stunt that would instantly kill 90% of other studios outright, somehow pulled it off spectacularly with a completely new IP that couldn't even fall back on brand recognition, and Microsoft STILL closed them down. They had a miracle team and just fired them all.

There's really nothing you can do to survive in this industry anymore

Least incompetent corporate strategy right here

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btc-official-deactivated2024071

getting arrested on purpose just so i can say “everypony” in a court of law and give the judge a memory that keeps them up at night

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