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Welcome to Shitsville

@emansap / emansap.tumblr.com

Male, 27. This is my personal blog where I post pretty much anything I want. Gaming, relevant news/memes, my thoughts. Hit me up on Steam: Emansap
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demilypyro

D&D going mainstream really messed up people's expectations cause chances are you're not gonna find a DM who has the free time, talent and resources to put on a tale that competes with Tolkien. you're gonna find your friend's roommate Phil who's read one of the manuals a few times and has to pause to get a calculator out to figure out how much damage your attack did and his story is blatantly ripping off a dragon age 2 side quest

“average DM has 20 unique character voices" factoid actualy just statistical error. average DM actually has 3 unique character voice. Spiders Lee Mulligan, who has over 10,000 unique character voices, is an outlier adn should not have been counted”

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Me Giving a Pressed Conference: our advocacy for the disabled must include the addict, the imperfect victim, those we despise; the right to autonomy and life cannot devolve into a popularity contest

Reporter I Hate (Not Sexual Tension): Does that include all the attendees of the Bored Ape NFT event who went blind

Me: *Blood streaming from my nostrils and eyes* david, it includes everyone

can't keep that in the tags

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reblogged

Usually I don't talk about serious stuff but Ross Scott's recent video on his current crusade against the destruction of games got me needing to speak my mind!!!

As someone who is very for right to repair as well as consumer protections in the gaming industry this shit matters a lot to me!!!!

He made an ADHD/TLDR version of this video!!!

Seriously if you care about games and consumer rights please go support this man!!!! I can do only so much as I never bought the crew and live in murica but I can share the message!!!

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prokopetz

If you’re wondering what the whole drama regarding tieflings is in the Dungeons & Dragons fandom: basically, capitalism ruined tieflings, and for once that’s not even slightly a joke.

Tieflings were first introduced as a playable species in Dungeons & Dragons 2nd Edition, via the Planescape campaign in 1994. At the time, there were no particular rules regarding what a tiefling was supposed to look like. The text explicitly stated that their basic physiology could vary wildly depending on what their fiendish ancestor was, and one of the first major Planescape supplements even included a table for randomly generating your tiefling’s appearance, if you were into that sort of thing.

This continued to be the case up through the game’s Third Edition. However, when the Fourth Edition rolled around in 2008, the game’s text suddenly became very particular about insisting that all tieflings looked pretty much the same. Some campaign settings even provided iin-character explanations for why all tieflings now had a standardised appearance. Understandably, this made a lot of people very annoyed.

There was naturally a great deal of speculation concerning what had motivated this change. It was widely cited as “proof” that Dungeons & Dragons was trying to appeal to the World of Warcraft fanbase – which was nonsense, of course; nearly all of the Fourth Edition’s allegedly MMO-like features were things that popular MMOs had borrowed from Dungeons & Dragons in the first place, and to the extent that tieflings’ new look resembled a particular WoW race, it was in that they were both extraordinarily generic.

In reality, it was a change that had been lurking for some time. Though Dungeons & Dragons is directly published by Wizards of the Coast, Wizards of the Coast is in turn owned by Hasbro, and Hasbro has long regarded the D&D core rulebooks as a vehicle for promoting D&D-branded merch – in particular, licensed miniature figures.

This was a bugbear that had reared its head before. When the Third Edition received major revisions in 2003, Hasbro corporate had ordered the game’s editors to completely remove any discussion of how to improvise minifigs for large battles, and replace it with an advertisement for the then-current Dungeons & Dragons Heroes product line. Implying that purchasing licensed minis wasn’t 100% mandatory simply would not do.

If you’ve gotten this far, you’ve probably already guessed where this is going: tieflings having no standard appearance made it difficult to sell tiefling minifigs, as any given minifig design would only be suitable for a small subset of tiefling characters. In the brutally reductive logic of the corporate mind, Hasbro reasoned: well, if we tell tiefling players that all of their characters now look the same, we can sell them all the same minifigs. So that’s what the game did, going so far as to write justifications into several published settings for magically transforming all existing tiefling characters to fit the new mould!

This worked about as well as anyone who isn’t a corporate drone would naturally anticipate – and that’s the story of how capitalism ruined tieflings.

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tomatomarrow

Here’s that table, btw.  I really dig the art in the old Planescape books.

I already made a post talking about how varied Pathfinder allows/encourages Tieflings to be, but this seemed like a good excuse to just post a bunch of the official Tiefling art that really shows it off

There’s so much variety and flavor :D

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there's a point in your life on the internet where "oh, it's a weird sex thing" becomes reassuring. there's so many worse reasons that people do things. fly your flag mate

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