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Indie Game Dev and Part-Time Wizard

@connectedportal / connectedportal.tumblr.com

Art blog at DisconnectedPortal | They/He/She
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Hey, I'm ConnectedPortal (also known as Leshy) and I'm an indie game developer from the UK who specialises in programming.

Making art and games is my passion, especially when they surround the themes of meta-narratives and horror!

I am currently working on both a game called The Rift Between Us and a comic series named The Eternal Witness, so follow me to watch the progress!

If you would like to see my other work, you can find my stuff here:

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No stream today since I got a lot of work that needs to be done behind the scenes. But I will be back at it again tomorrow evening!

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Solar Eclipse Shadows

These solar eclipse shadows form due to the distance between the sun and the leaves on the trees. The distance and the proximity of the leaves to one another cause for a "lensing" type effect, making the eclipse shadow clearer to the human eye.
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For those that are going to miss the eclipse on Monday, I have created a simulation of what the eclipse will look like along the path of totality

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reblogged

In an effort to expand my horizons of playing different video game genres, I have recently been spending my time playing Subnautica. Survival games that I find interest in are very few, but I have been thoroughly enjoying my experiences with Subnautica and the mystical, yet terrifying underwater world it has crash-landed me in.

However, something that I had noticed about my behaviour while playing is that every time I had learned something new about the game, I would reset my save files as soon as I stopped playing in a bid to be "more efficient" than my other attempts. It was a frustrating habit that I had previously noted in games such as Minecraft and Don't Starve. Every time I would do this, I felt guilty - as if I was playing the game wrong because I reset. But, I reset because I learned I was never starting these games "right".

After realising that this habit reared its head again in my Subnautica playthrough, I looked at the other gameplay options and noted the differences between the "Standard" and "Hardcore" difficulties. There were only three changes:

  • No revives
  • No oxygen warnings (which caused me more trouble than it was worth)
  • A different starting area (not stated in the menu)

The blasé way that this was presented in the menu in comparison to other games (which emphasise the difficulty increase or make the hardcore option seperate from just hitting "new game") piqued my interest and I tried out this different gameplay style. I'm very glad I did because now I cannot imagine playing the game in any other way!

It's small decisions in the presentation like this that can completely change how a person plays a game and I have been having a blast being able to start from zero over and over again to push my progress further and further! Though, this repeat of crashlanding and having to survive the same situations makes me imagine that I am in a timeloop, because if I was to survive on this planet under normal circumstances, it would only be because of the immense amount of trial and error that a time loop could afford me.

In any case, I hope that I will keep surviving my time loop adventures all the way until the end!

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