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in my cowboy era

@monochromegee / monochromegee.tumblr.com

Art account. | they/she | 25 | ace
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I hope it's okay for me to tag @0lavender-garden0, I just want to say that tags or messages like these mean so much to me :') I mean???? this is so very kind and encouraging???????? I might not be the most active or consistent artist, and I feel pretty self-conscious about my art fairly frequently, but it makes me really happy to know that even though it might not be creative or groundbreaking, it's still inspiring to some. So, I just want to say, thank you so much for that <3

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hot artists don't gatekeep

I've been resource gathering for YEARS so now I am going to share my dragons hoard

Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.

Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.

Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.

Smithsonian Open Access. Loads of free images. Free.

SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.

SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.

Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.

Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.

Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.

Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.

Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.

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narrettwist

Homie gonna share this

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Anonymous asked:

thoughts on bg3? i would love to see fanart in your art style!!

I'm absolutely OBSESSED with bg3 at the moment. So much so that I'm more busy playing than making art 😓 it truly got me in a chokehold. But I'd love to make fanart of it eventually!! (Once Astarion releases me from his clutches)

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Anonymous asked:

Any lighting tips? <3

Oh boy, I could swear there are rules to lighting, but I rarely stick to them myself, because I have a terrible memory and rendering is the bane of my existence. There are many different ways to use lighting, and I don't know how helpful the tips I can offer are, but a first good step is to determine the source of your light. What I like to do often is use a color gradient where one side of the figure is already a bit darker and the other a little lighter, like there for example:

I like to use that little trick to get the direction roughly down, save a bit of time and add more volume to things.

Another tip I could give is to not be scared to create contrast in places where light doesn't really reach. It's a bit scary to me as well, still, but pushing contrast can add a lot to the illusion.

If you use that though, you have to make sure to understand mid tones as well. These are basically the values somewhere in between your darkest and lightest spots. Light likes to scatter, especially on softer surfaces that don't have many hard edges, so mid tones are really important to suggest the shape of the thing that's being lit. This could be an example:

Rim light is also an effective way to make something stand out more, and what I learned recently is that it works way more effectively if you try and vary its weight, to kinda make it hug around the shapes it sits on, like here:

There are most likely exceptions, but those are rules that always apply to lighting and maybe they can help you understand it a little bit better! I constantly break those rules myself though, so I wouldn't bet that my art makes a good guideline for learning about lighting. I can only recommend using lots and lots of references. Photographs are the most reliable source there is, you can learn a LOT from those, or study some masters paintings to see how they use lighting.

So yeah, these are probably the best tips I can come up with, I'm not very good at explaining things, so I hope this helps a little bit :')

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Anonymous asked:

Ohhh,,,, I have a 17-year-old character I wanted to commission you with,,, :( Sad, but I understand.

I'm always happy to discuss requests individually :) If you give me details maybe something could be arranged. It really depends on what you envision. Just shoot me a DM!

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