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reblogged

People say that old games dont look as good as they remember

Its because they legitimately dont.

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crtter

The “fuzz” from CRT monitors was something that was definitely accounted for and taken advantage of back in the day when it came to video games! While this effect is noticeable in 3D games, it’s MUCH more visible when it comes to 2D sprites:

Just look how much more depth these simple sprites of Princess Peach and Bowser from Super Mario RPG seem to have when seen through the “dots” of a CRT TV screen!

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bogleech

I somehow did not know this!?!?!?

One of the clearest examples of this is using the effect for transparent waterfalls in the MegaDrive Sonic games

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hive-heart

My absolutely favourite example of this is with Dracula's eyes in Castlevania

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