In the endless cycle of watching an Uncle Dane video, thinking 'hey TF2 looks fun', booting up TF2, having a shit experience, three months pass, repeat.
>"We introduced the mechanic of random crits to give players rare high moments and keep their momentum going so the fun never stops and they can keep the ball rolling if they're doing really well.
>Auto-balancing. You will be moved in 5 seconds.