Avatar

Mr.Elk at your service

@probablyelkrpgideas

probablyelkrpg at your service, here to right the misguided treatment of our beloved giant and lesser elks
Avatar

Help save Mr.Cromer

Hey I know this isn’t critical role related but at my high school they’re firing our stagecraft teacher.Anyone who has ever done theatre knows the necessity of techies for a production.Please sign our petition to have Mr.Cromer’s contract renewed as he is one of the most important people in our theatre department and has kept us afloat.

PLEASE REBLOG
Update-We reached 2500 lets keep signing and spreading the word
Avatar

D&D Class Cocktails

I originally just wanted to make cocktails for my players based on their character classes, but then I got a little too much into it and made ones for each of the twelve D&D classes! Two of them are from a Youtube channel that does this all the time (part of what inspired me to do so) and you can find links to them for the Vicious Mockery and Eldritch Patron drinks. The ones that I ended up spending time (and money) making I was able to take Insta-worthy pics of for the post. Either way, enjoy!

Barbarian Rage

  • ½ oz Lime Juice
  • 1 oz Tequila
  • 1 can Stout
  • Lime Wedge

I feel like anything that has a head on it counts as a barbarian’s drink, but this one also has tequila to fuel the rage. Pour the stout into a tankard, crush the can against your head. Pour the tequila and lime juice into a 1.5 oz shot glass. Dunk the shot into the tankard, then crush the lime with your bare hands over the drink, ignoring the pain from any cuts sustained through combat, and drop it in. Enjoy.

Vicious Mockery

  • ¼ Orange, Muddled
  • 1 ½ oz. Spiced Rum
  • 1 oz. Jaegermeister
  • Several dashes Peychaud’s Bitters, to taste
  • Orange Twist for garnish

From the lovely people over at Rocks Fall, Everyone Dies. I mean if it ain’t broken don’t fix it. Muddle the orange quarter, add the spiced rum, Jaeger, bitters, and ice, then mix and garnish with the orange twist. Bound to deal d4s of psychic damage.

Turn Undead

  • ½ oz Elderflower Liqueur
  • 2 oz White Rum
  • 2 oz White Cranberry Juice
  • ¼ oz Lime Juice
  • 4 Basil Leaves
  • Club Soda

This is meant to look clear (or close to it) as if it’s pure enough to turn undead itself. Kinda like boozy holy water. Muddle two of the basil leaves. Shake the muddled basil, rum, cranberry juice, elderflower liqueur, and lime juice with ice. Then strain into a glass and top with the club soda and garnish with remaining basil.

Druidcraft

  • 1½ oz Gin
  • 1 oz Elderflower liqueur
  • ½ oz Honey
  • ¾ oz Lemon Juice
  • 2 oz Club Soda
  • 1 tsp Culinary Lavender
  • 3 Sage Leaves

I actually make this one a lot… I just named it for this post. It’s very floral and light, like you would expect from a druid. Shake together the gin, elderflower liqueur, honey, lemon juice, lavender, and two muddled sage leaves with ice, then strain into a glass. Garnish with the remaining sage leaf. Little bits of the lavender getting in the drink is fine. If you don’t want to slurp them up you can easily use a straw too.

Action Surge

  • 1 ¾ oz Vodka
  • ¼ oz Triple Sec
  • 4 oz Surge Soda
  • Splash Cranberry Juice
  • 2 lime slices
  • 2 maraschino cherries

This one was very tasty. Prepare a highball glass with lime slices and some maraschino cherries and half-fill with ice. Mix the vodka, triple sec, and Surge together (don’t shake, it’s soda). Pour into the prepared glass and top with a splash of the cranberry juice. Besides the Surge pun, the red slowly combining with the green almost seems like it’s the blood pumping through the fighter as they proceed to literally take an entire extra turn.

Flurry of Blows

  • 1 oz Gin
  • ½ oz Triple Sec
  • ½  oz Peach Schnapps
  • ½  oz Lemon Juice
  • 1 oz Ginger Ale or Ginger Beer
  • 1-2 Leaves Basil

A series of three shots to take. Careful, one is a Stunning Strike and hits much harder than the other two! Muddle your basil leaves and stir with the lemon juice and ginger ale/beer. Put the peach schnapps into one 1.5 oz shot glass, the triple sec into another, and the gin into the third. Top off each shot glass with the lemon-ginger-basil mixture. Ideally, only the one with the gin will really do anything.

Divine Smite

  • ½ c. Apple Cider
  • ½ tbsp Maple Syrup
  • 1 oz Whiskey
  • Fresh Rosemary
  • 2 Dried Rosemary Sprigs

This one was very good. Burn some dried rosemary and place the glass upside-down over it to let the smoke coat the inside of the glass. Shake fresh rosemary, cider, maple syrup, and whiskey with ice and strain into the smoked glass. For garnish, burn another rosemary twig, blow it out, and drop into the drink so it lets off smoky wisps. The theory for this one is the smoke is the aftermath of the paladin’s smite. I used a martini glass because I have a limited variety of glasses but I feel like the garnish floats too much. If I did it again I might use a lowball glass with rocks to keep the rosemary in place.

Hunter’s Mark

  • 2 oz Maker’s Mark Bourbon
  • 1 oz Lemon Juice
  • 1 tsp Cane Sugar
  • Club Soda
  • Lemon Round

Hopefully the pun resonates. Shake the bourbon, lemon juice, and sugar with ice and strain into a lowball glass. Top with a bit of club soda and garnish with a lemon round pierced with a toothpick right through the bullseye. I did a hack job turning the toothpick into an arrow. You could probably get away with those hors d'oeuvres toothpicks that have the colorful frilled tips for the arrow’s fletching.

Sneak Attack

  • 5-6 oz Orange Juice
  • 1 oz Peach Schnapps
  • 2 oz Vodka
  • Cream Soda
  • Orange Twist
  • Red Syrup (I just made 2:1, sugar:water ratio of simple syrup with red food coloring; grenadine was too runny when I tried it)

Named because the alcohol is completely hidden by the sugary drink. It will indeed sneak up on you. Dip the rim of the glass in the red syrup, then turn over so it drips down the glass. Stir the orange juice and vodka and pour into the glass without touching the sides (I don’t own a highball glass but that would probably look nicer). Top the drink with cream soda. Garnish with an orange twist (use those little plastic swords if you have em!)

Maximized Fireball

  • 2 oz Fireball Shiskey
  • 1 oz Dry Vermouth
  • 1 Dash of Bitters
  • Orange Twist
  • Cinnamon Stick Soaked in Bacardi 151

Stir the ingredients together with ice then strain into a lowball glass. Garnish with a “flamed” orange twist (squeezed over a lit match into the glass). Light the cinnamon stick on fire, then drop into the drink. I know Fireball gets a lot of flack but I mean, come on, it’s the name of the spell. You could try that Tabasco whiskey instead if you hate Fireball. 

Eldritch Patron

  • 2 oz Gin
  • ½ oz Vermouth
  • ¼ oz Black Sambuca
  • 3 Dashes Black Walnut Bitters
  • Green Maraschino Cherries

Another one from Rocks Fall, Everyone Dies. Stir the gin, vermouth, Sambuca and bitters with ice then strain into a martini glass. Garnish with the green cherries. Looks like alien eyeballs in an inky darkness, as it should.

The Spellbook

  • 12 oz Pinot Grigio
  • 2 oz Blue Curacao
  • 2 oz Lemonade
  • 2 oz Simple Syrup
  • Blue Petal Dust (optional)
  • Orange Juice
  • Lemon-Lime soda
  • Fruits like oranges, cherries, and starfruit, cut into slices

Mix all the ingredients into a punch bowl, then add equal parts orange juice and the soda to fill it out. Add the fruit slices. I used starfruit because it looks wizardy, but you can always add whatever you want to your Spellbook, as long as you spend gold and time based on the spell's level. The blue petal dust can be used to make the drink opalescent, though I imagine it will be less apparent in a big bowl. Try mixing it individual glasses.

Avatar

The treasure at the end of the dungeon isn’t gold or artifacts, but a Very Good Dog. Multiple kingdoms have sent forth adventuring parties to take it back to their castle so they can give them huggles.

No one at my table would be disappointed by this.

Avatar

At long last, and to celebrate reaching upwards of 1,000 followers on the new blog, here are the Myxapia - My take on a race of intelligent slimes!

I wanted to do something different with these guys, so rather than just convert creatures form the monster manual, I decided to draw a lot of inspiration from real world slime-molds and superorganisms like ant colonies, which I have a sort of fascination with. Myxapia are actually colonies of millions of amoeba-like slime-cells that function together as one organism. Or if the science thing isn’t your style, they are just magic goo, but that’s boring. The sub-races are based more specifically on slime-creatures form the MM, specifically Black Puddings, Mimics, and Grey Oozes.

The Previews here are low resolution, and probably out of date, for the Most up-to-date version check out the PDF using this handy dropbox link.

If you like what I do and want to support me, Check out my Patreon or Ko-Fi pages, or just come say hi on my Discord!

Avatar

Its been a While, hasn’t it Guys? Well I promise I haven’t been up to nothing! The Prizefighter was a commission I did for @ gale56-blog , and is one of Several new classes and character options What will be coming in the next few days! While there are admittedly dozens of boxer/pugilist homebrew builds out there, I tried to give this one a unique feel that could be easily adapted to any sort of athlete combatant with just a little re-flavoring. Check it out!

Avatar
Avatar
8bitstickmod

Student: How do I get the sum of two numbers?

Teacher:

Someone in ten years won’t be able to explain this post to fucking anyone

Avatar
Avatar
thirdtofifth

Bloodfire Ooze Huge ooze, neutral evil Armor Class 11 Hit Points 150 (12d12 + 72) Speed 30 ft. Str 22, Dex 13, Con 22, Int 2, Wis 11, Cha 4 Damage Immunities fire Damage Resistances acid, lightning Damage Vulnerabilities cold Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone Senses blindsight 60 ft. passive Perception 10 Languages - Challenge 7 (2900 XP) Burning Blood. Whenever the ooze takes slashing or piercing damage from a creature within 5 feet of it, that creature takes 7 (2d6) fire damage. Empower Fire. Creatures within 60 feet of the ooze have vulnerability to fire damage from sources other than the ooze. Magic Resistance. The ooze has advantage on saving throws against spells and other magical effects. Actions Multiattack. The ooze makes two slam attacks. Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8+6) bludgeoning damage plus 10 (3d6) fire damage. Flame Burst (Recharge 5-6). The ooze exudes a blast of fire. Each creature within 10 feet of the ooze must make a DC 16 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

A bloodfire ooze is created from a mix of the blood of innocents and demonic ichor. These oozes are commonly found in the company of wizards who favor fire, or elemental cults. The horrible ritual that creates a bloodfire ooze takes an entire day and requires the sacrifice of at least one hundred humanoids as well as the blood of a demon of Challenge Rating 6 or higher. The blood and ichor must be mixed in a massive cauldron, and when it emerges it serves only its creator. Bloodfire oozes whose creators have abandoned them or died, will wander through ruins subsisting on whatever they can burn and consume. It is said they may sometimes come about spontaneously in areas of great unholy or demonic presence, but whether or not such rumors are true is unknown.

Originally from the Monster Manual IV. If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page.

Avatar

Trinkets, 25: Interesting baubles, semi magical objects and items touched by mystery.

  1. A hand mirror that shows the reflected creature aging rapidly. If looked at long enough, the creature’s reflection will die of old age, rot and decay into dust.
  2. A slender sapphire shard containing a flickering shadow.
  3. A black metallic whistle that is hard to focus on, as it seems to shift about like smoke. When blown, no sound can be heard except that of hounds howling in the far distance.
  4. A warm glowing pebble emitting a beautiful phasing aura of seven colors, with a very rare eight.
  5. A child’s toy doll whose beatific expression twists into a malignant grin, when seen out of the corner of your eye.
  6. A worn smooth worry stone. When rubbed in the bearer’s hand, it makes a soft, reassuring, purring sound that only the bearer can hear.
  7. A headband made of crimson cloth with an ancient symbol in its center; A disc with a sinuous line separating a white side from a black side.
  8. A primitive, hand sized wicker statuette, depicting a dark god. The idol glows a deep red whenever fresh blood is spilled on it.
  9. A small piece of red and black plaid cloth that always smells of the bearer’s favorite place.
  10. A small glass jar containing a small, endlessly raining, storm cloud. The rain seemingly disappears when it hits the bottom of the jar. A label on the top reads “My Love’s Sadness”.

—Keep reading for 90 more trinkets.

Avatar

some iconic dialogue that sounds like its from the great canon of literature but are actually from memes

  1. I will face God and walk backwards into Hell
  2. “I’ll do whatever you want” “then perish”
  3. I have been through hell and come out singing

feel free to add more!

  • There are no gods here
  • Do I look like the kind of man who dies
  • God’s dead and soon we will be too
  • I thought there were no heroes left in this world 

• you kneel before my throne unaware that it was built on lies

  • Impudent of you to assume I will meet a mortal end
  • This is hell’s territory and I am beholden to no gods
  • Bury me shallow, I’ll be back

- take this gift, for the gods surely won’t

  • God wishes he were me
  • One day, you will be face to face with whatever saw fit to let you exist in the universe, and you will have to justify the space you’ve filled
  • Face your mortality. Choose your requiem.
  • Do you not think that Satan, too, has some affection for the inhabitants of Hell?
  • Hell is my territory and its inhabitants are subject to my whim.

I am sure you will go on taking advantage of these fine people with your lies and your greed, but know that when you are gone, the same worms will eat you too.

Avatar
priboltao

“Face your mortality. Choose your requiem.” is one of the greatest things i’ve ever read, ngl

Avatar

The Deck of Certain Things, or: The Joke Item That Almost Destroyed my Campaign

“I created this thing over two years ago as a joke item. One of my players became convinced that I was trying to trick them, and that it was a real Deck of Many Things. His paranoia spread, and the party nearly killed each other over it. After some impromptu group therapy, they decided to leave the Deck be and never speak of it again.

So now you get to use it. Have fun!”

Deck of Certain Things

Wondrous Item, Legendary

A set of 10 cards that come in a small box. “Deck of Certain Things” has been crudely carved into the box’s lid in Common.

Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use a d10 to simulate the deck). Any cards drawn in excess of this number have no effect. Otherwise, as soon as you draw a card from the deck, its magic takes effect. Each card must be drawn no more than 1 hour after the previous draw. If you fail to draw the chosen number, the remaining cards fly from the deck and take effect all at once. Once a card is drawn it cannot reappear.

Once all 10 cards have been drawn, a pair of Gloves of Thievery appear in the deck box, along with a note thanking the Deck’s owner for the fun.

The cards are decorated with shoddy-looking artwork, seemingly scribbled with crayon. They are:

  1. Acorn: 3d8 terrified squirrels are transported to your location from elsewhere on the material plane.
  2. Fireworks: Your weapon explodes into a shower of brightly-colored glitter. It reforms in 1 hour.
  3. Prospector: A wooden chest containing 10,000 pieces of counterfeit gold drops at your feet. The coins show a winking jester on both sides.
  4. Liar: For the next 1d12 hours, telling a lie causes your trousers to ignite, dealing 1d6 points of fire damage.
  5. Honey Jar: Summons a friendly sentient bear named Sigmund, who acts as an apothecary, selling the party potions from his backpack. He vanishes after 1d20 minutes.
  6. Wallflower: You instantly succeed on all Insight checks for 24 hours, but fail all Intimidation checks.
  7. Invitation: An imp appears in a burst of smoke, kicks you in the shins, then vanishes.
  8. Nightmare: All items worn on your person, with the exception of undergarments, turn invisible for 1d4 hours.
  9. Quill: A flameskull appears in front of you, delivers a heartfelt soliloquy, then explodes in a pillar of green flame. All creatures within 5 feet must make a Dexterity saving throw or take 2d10 fire damage.
  10. Infant: For the next hour your voice is replaced with the shrill cries of a baby. You are unable to communicate through speech or cast spells with a verbal component.
Avatar

MUSIC ASKS these are actually pretty fucking hard but why not.

  • 1:A song you like with a color in the title
  • 2:A song you like with a number in the title
  • 3:A song that reminds you of summertime
  • 4:A song that reminds you of someone you would rather forget about
  • 5:A song that needs to be played LOUD
  • 6:A song that makes you want to dance
  • 7:A song to drive to
  • 8:A song about drugs or alcohol
  • 9:A song that makes you happy
  • 10:A song that makes you sad
  • 11:A song that you never get tired of
  • 12:A song from your preteen years
  • 13:One of your favorite 80’s songs
  • 14:A song that you would love played at your wedding
  • 15:A song that is a cover by another artist
  • 16:One of your favorite classical songs
  • 17:A song that would sing a duet with on karaoke
  • 18:A song from the year that you were born
  • 19:A song that makes you think about life
  • 20:A song that has many meanings to you
  • 21:A favorite song with a person’s name in the title
  • 22:A song that moves you forward
  • 23:A song that you think everybody should listen to
  • 24:A song by a band you wish were still together
  • 25:A song by an artist no longer living
  • 26:A song that makes you want to fall in love
  • 27:A song that breaks your heart
  • 28:A song by an artist with a voice that you love
  • 29:A song that you remember from your childhood
  • 30:A song that reminds you of yourself

1. Grass is Greener (st. Paul and the broken bones)

2. 1950 (king princess)

3. Summertime Sadness (lana del rey and Cedric Gervais)

4. Sweater Weather (The Neighborhood)

5. Rains of Castamere (The National) also What do we do with a drunken sailor (idk artist because it's a pirate shanty lol)

6. I'd love to change the world matsubs remix ( Jetta and Matsubs)

7. R U Mine (Arctic Monkeys)

8. I cant feel my face (The Weeknd)

9. Over The Rainbow (Israel Kamakawiwo'ole)

10. Drop the Game (Flume and Chet Faker)

11. I don't get tired of songs so I guess Sober (Childish Gambino)

12. This is Gospel (P!ATD)

13. Take on me (Aha) this also works for my dance to one

14. Pursuit of happiness (nightmare) (by Kid Kudi, Mgmt, ratatat)

15. Feeling good (Michael Bublé)

16. Für Elise (Ludwig Van Beethoven)

17. Lost Like Me (BoTalks)

18. Kryptonite (3 Doors Down)

19. Lost Like Me (BoTalks)

20. Every song I've listed

21. Jocelyn Flores (XXXTENTACION)

22. Again every song I list

23. Every song I list but if you like beatbox listen to Choose (Alexinho)

24. Emperors New Clothes (P!ATD) kinda

25. Killer Queen (Queen)

26. Mine (Bazzi)

27. Him and I (Halsey and G-Eazy) just because they broke up like a week after release

28. Rains of Castamere (The National) and Drop the Game (Flume and Jeff Faker)

29. Pumpit' or Boom Boom Boom (Black eye peas)

30. Young, Dumb & Broke (Khalid)

So yeah I know I have some repeats but yeah lol

Avatar
Avatar
ionlands

Scenes from our game prototype

I’ve poured my cyberpunk heart into this game. Everything - except the holographic billboards - is made from voxels (small cubes) and then brought into Unity for rendering.

You will find more bits and pieces on my blog and I plan to add more. The future is now.

Avatar

When a player character dies, keep the character but replace the player.

When a player character dies, keep all the same because revivify is really accessible

When a player character dies, roll up a new character as a replacement.

When a character dies become Dr. Frankenstein and discover a new reviving technique

When a character dies, they become a fighter.

There’s an extreme curse across the land: whenever someone dies, they become a Beholder.

This curse was started by an Evil Wizard who needed to farm eyestalks for a spell.

When a player character dies, eat them

When a player character dies, a giant elk picks them up in its mouth and runs off. Where does he go, what does he do to the bodies.

Avatar
Avatar
prokopetz

More dumb magic items for your D&D campaign:

  • A sword that inflicts emotional wounds
  • A hat that, when left alone with another hat, will mate and produce hybrid offspring
  • Negative gold pieces
  • A map that is the territory
  • Armour that becomes more effective the uglier the wearer
  • A living pocket-watch that never needs winding, but if you don’t feed it, it dies; it’s an obligate carnivore
  • Goggles that put censor bars over monsters of the Aberration type
  • An instructional tome in the secret language of ducks
  • A dagger that glows in the presence of one particular goblin
  • Angry shoes
You are using an unsupported browser and things might not work as intended. Please make sure you're using the latest version of Chrome, Firefox, Safari, or Edge.