Noot noot!
silly 5 frame animations i made on gartic phone at 5 am
Thinking about Hearthian idioms,,
- "They'd bite their own fishhook" - a person who is especially gullible
- "Like planting a rock and hoping it'll grow" - something that is utterly pointless/foolish to hope for
- "You've caught your fish, now eat it" - same meaning as "you've dug your grave, now lie in it"
- "Their eyes point in four directions" - someone who is scatterbrained/oblivious to what's going on around them > Full phrase: "Their eyes point in four directions, none of them forward"
- "They burn all their marshmallows" - someone who squanders opportunities
- "Like trying to outplay the whole campfire" - a task that is impossible/very difficult, especially when it's something a person is trying to do on their own that would be significantly easier with help
- “Like Nomai runes” - something that is incomprehensible > If about a person (e.g. “They speak in Nomai runes”), someone who speaks in riddles > Obsolete (if you try to use it now, you’ll be “um, actually”ed to death)
- “Can’t find the end of a marshmallow stick” - someone who is very drunk
- “Chose the wrong moment to shit in a geyser” - self explanatory LMAO
the hero
I'll never forget that universe
Oh Scout, did you play Outer Wilds? I would love to hear your thoughts on it!
To impress upon those who may be looking for a recommendation, I will make one speaking as little about the game as possible. If you have not played the game, it's important to recognize that all checkpoints throughout the entire game, all the way through, are 100% in your mind. If you already know how to do something, you'll know forever, so it's imperative that you know that before you go looking for more information. If you look up a let's play or a guide, you will not be able to play the game properly. I do not mean that in a "that's not what the devs wanted!" way, I mean since the game deals in mental checkpoints, seeing a puzzle solved means every time you boot the game up it will be like booting up outside the final boss's door every time, no matter what. Doesn't matter if it's a fresh install on a steam account that isn't yours on a computer on the other side of the world while playing in a language you don't understand. You cannot unlearn the solutions in this game.
I cannot overstate enough that if you were to ever be overly-cautious about not spoiling a game for yourself, it should be this one. I have a very high tolerance for spoilers, but if this game was spoiled for me it would have robbed me of something so, so important.
Now, onto the actual recommendation:
Watch the trailer and take note of the awards it shows you. It will show you nominations, high critic scores, and game of the year awards from many different sources. I can tell you with confidence after having just completed it, there is not a single one of those accolades that is exaggerated. Every person who's ever been like "you've GOT to play Outer Wilds" is doing it for a reason. It took me a while to play it because I'm the kind of person who gets annoyed when people over-recommend something to me. With this one, after playing it, I completely understand.
Genres: Exploration, Puzzle solving, Mystery, Sci-fi
Similar experiences: Subnautica
remember, this is for a DOOR lock.
remember that when picking a DOOR lock, you have to apply a little bit of pressure to your tension wrench (the thing that you use to turn the knob). too little or too much and you wont be able to pick the door open. you can use anything for the tension wrench. a bobby pin. bits of wire. a paper clip. etc.
its best to be completely silent when youre picking locks bc theres this small ‘click’ when youre picking that you might miss if youre using headphones or listening to music.
.
if youre picking one of these
you jam something thin and long above one of the rotation dials and you push up on the shackle.
. if its one of these
you get yourself some shims. (or make one. you can make shims out of fucking soda cans), you wiggle them in the tiny space between the shackle and the body of the lock, and you pop these suckers open.
. for a chain deadbolt,
you get something flexible but sturdy and you just push this fucker down
. for one of these rotating combination locks
you can also shim this motherfucker open. jam your shims between the shackle and the body and pry it unlocked. if, for some reason, you dont wanna shim it open, maybe you dont have a shim or you just like a challenge, this bitch can be decoded ridiculously easy. heres what you do:
spin this bitch to the right about two or three times to “reset” it. then you pull up on the shackle a bit, and turn it right slowly until you hear a click. your number is two spaces further. then you turn left 360 degrees until you land on the right number again, and start turning this motherfucker left until it stops. when it stops, turn right. if its loose, its the wrong number, keep going left. if its not loose, you have the right number, and you turn right all the way until this bitch pops
.
now you know how to pick several common locks!!!!! congratulations!!!!
don’t mind me im just reblogging
Yall need to look up the Lock Picking Lawyer on YouTube too, he’s amazing.
His videos are always so blazé, like ‘here’s yet another fucking disappointing lock to pick’ and he’s so good.
just for your viewing interest
Completely innocent reblog
The most non suspicious reblog
every reblogger is sus.
There is nothing sus about his videos they are COMEDY GOLD.
“Oh look masterlock says they’ve updated their locks. Still takes me 2 seconds with nothing but a jiggler”
“This lock is supposed to be unbreakable. Oh, yes, i twisted the top a bit and now it’s open.”
Soooo funny
An attempt was made