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closed.

@rphelper / rphelper.tumblr.com

Hey, I'm here to help you out with anything roleplay-related. I can help you with choosing a face claim, reviewing your RPG, designing a theme, and more. My specialties are face claims, HTML/CSS, and Photoshop. If you need anything, just let me know! The ask box has been closed indefinitely. Read here for why.
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hello hi anyone remember me? i’m gonna turn my ask box on for a few days. if anyone needs to find writing resources or whatever just send an ask!

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I just logged in for the first time in three years and I feel really nostalgic. I’m so glad you are still finding all this old stuff useful. Should I open the ask box for questions one day per week?

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sunspotery

So according to an interview with Neil Gaiman in the back of Good Omens, before Terry Pratchett became a full time writer he wrote at least 400 words a day.

I’ve been trying it out for a couple weeks now and let me tell you 400 words is a totally awesome goal. It is very approachable and not intimidating, often leads to more than 400 words cause well now I have to finish this scene

Seriously I probably would have written nothing in the last couple weeks, instead I’ve written 1000′s of words. 

10/10 would recommend.

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neil-gaiman

Terry would be proud.

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hemmocrat

Vibrant “Natural” Coloring Tutorial

Someone asked if I could make a tutorial on how I color, specifically referring to the last gifset of Luke I posted. I’m going to share a bit of my general coloring technique and a few examples of color correcting. Keep in mind that I take extra time when I make gifsets and, although I color with my same technique every time, I start ALL of my coloring from scratch. There isn’t a PSD I’ve saved. Disclaimer: this is my personal preference for coloring and what I think looks good. You don’t have to agree, of course. Anyways, on to the tutorial:

*This tutorial is for those with a basic knowledge of photoshop/gif making* **I use Photoshop CS6 and KMPlayer to get my screencaps**

I’ll be showing you how to get from the first gif to the second under the cut:

Source: hemmocrat
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So I’ve created a few edits like these in the past, and since I’ve received several requests to post the PSDs I made for them, I thought I’d finally clean them up into something useable and do just that! This pack includes four PSDs: a lock screen, a messages page, a Snapchat screen, and a camera roll.
I spent a lot of time on each of these, so please don’t redistribute or claim as your own, though you may of course adjust or add layers as needed. Credit is not required, but greatly appreciated.

Everything in these PSDs is editable, including:

  • time
  • date
  • contacts
  • messages
  • message icons
  • all images
  • battery level
  • carrier
  • signal strength
  • lock screen text color
  • Snapchat bar text/placement
  • Snapchat timer
note: when using the camera roll PSD, be sure to have your Guides on.
Please like or reblog if using!
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nphofrph
Anonymous asked:

could you give me a list of older faceclaims, preferably 45+? thanks in advance!

Male:

Female:

Non-binary:

image
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elumish

Portals

Portals to another world are a staple of fantasy world. Chronicles of Narnia; Stargate; Monsters, Inc.; and many others have portals to another world, all presented differently. I’ll go over some different types of portals and ways to deal with them.

Types of Portals

Portal to a parallel universe

Portals to parallel universes, like the quantum mirror in Stargate SG-1, transfer the character(s) from this world to a parallel one, one where there has been some divergence but where it is still fundamentally the same as where they came from.

There are basically two types of portals you can have for this. You can have a physical portal, like with the quantum mirror, or you can have a purely magic portal. I’ve seen one story where the portal is passive and worn and transfers the consciousness to the same body in another world when the person wearing it dies.

There are three main things to think about for this:

Is it two-way? You need to figure out whether or not it’s a one-way trip, and your character doesn’t need to know the answer to this when they go through the first one. If it is a two-way trip, there should probably be some symmetrical means to get back. It always reads weirdly when they come through by one means and come back by another. There has to be a really good reason for the characters to come back a different way than they came; the physical object only existing in one world is one of the only good reasons I can think of. That doesn’t mean that there can’t be a whole adventure to be able to go back home.

Where do they come out? You have a few options for this. They can come out in an arbitrary place, they can come out at some set magic nexus, they can come out wherever the physical object is on the other side, or they can come out in the same place (longitude/latitude). For each of these options, you need to think about why they come out where they do.

Do they replace alternate!them? Because they’re coming out in a world that they would theoretically exist in, think about whether they replace them or exist in addition to them. In Stargate SG-1, for example, there are times when they show up and there’s another of them there and there are times when other!them is dead and they never interact with them. Both of these have their issues—what happens when you meet yourself, how are you different from other!you, how do people keep from conflating you, etc.—and you need to figure out how to incorporate them into your story.

Portal to another planet

What I’m talking about here is where the characters and the reader know that they are on another planet in the same universe (and often the same galaxy) as where they came from. The classic example of this (and yes, I have a theme) is Stargate, where they use portals to travel to other planets. For this, one of the biggest things to think about is making the new planet(s) livable without making it/them Earth. Do the aliens look human? Are they even humanoid? How do they communicate with each other? How do they communicate with the protagonist?

Also, how did the portals get there? In Stargate, they were seeded through the galaxy, as were the humans, which is why there are humans on many of the planets with Stargates. If there are ones to multiple planets, you also need to think about dialing and identification systems, as well as whether or not characters have other means to get to these planets (i.e. space ships).

Portal to a magic/other world

This is the classic idea à la Narnia, where there is some way to get to another totally unrelated world that is neither on another planet not in a parallel universe. The common story with this is a character or characters on Earth being teleported to a world with magic and either being the “chosen one” or otherwise getting embroiled in political unrest or war while having to figure out their way around.

These worlds tend to look Narnia and/or Tolkein-esque, with foresty pseudo-European landscapes and cultures. As with all fantasy stories, that isn’t at all necessary. You can have them show up in desserts or tundras or marshes or floating cities or underground or literally wherever you want. It’s fantasy.

Another common thing is to have the world be magic with pseudo-European-medieval-except-without-the-gross-stuff levels of technology. You don’t need to go in that direction. You can have whatever type of magic you want with whatever level of technology you want, because these worlds don’t need to have the same historic path as the Earth.

Portal hub

Another option is that there is a hub of portals where a character can enter from any and go through to any other—or whatever other level of security or access you want—and it can end up as some sort of trade or culture hub.

Things to Think About

What is the portal? Whether or not the portal is a physical thing, there needs to be some idea of what the portal actually is. Traditionally it’s something that’s walked through, like a literal gate, but it can also be an object or a teleportation spell.

How does the portal work? Is it activated by touch? Is it activated by magic? Is there a ritual? Is there a specific time it needs to be turned on? Is there a specific place it needs to be? Is there a set of criteria to create it or make it work? Is there a specific length of time for which it can be turned on? Is passing through active or passive?

Who has access to it? This is true both in terms of physical access—who can physically get to it, who knows about it—and in terms of who can pass through magic-wise. There could be a class distinction or a location requirement, or maybe only a select number of people know about it (e.g. Narnia, Stargate).

Can inanimate objects be sent through? Can communication (e.g. radio or sound waves) be sent through?

What is the cost? This is tied into how it works, but also think about what physical objects may be needed, what physical toll opening it or passing through may cost, or what magic may be required.

Can it be opened from both sides? Is it possible to pull someone through to your side or even open up a portal and let people come through from another side without them opening it on their side?

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reblogged

how to redirect ‘/ask’ to your faq page

It can be frustrating sometimes when people go on to your blog and want to ask you a question but rather than going to your linked faq/ask page they go directly to yoururl.tumblr.com/ask this is a simple solution to that problem.

Add this somewhere between <head> and </head> in your code:

<script>$(document).ready(function(){    if (window.location.href== "http://URL.tumblr.com/ask") {   window.location.href = 'http://URL.tumblr.com/FAQ'; } });</script>

You can see this in action by adding /ask on to the end of my url here

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Helpful Reminders for Paragraph-Based RPing

Hello friends! I’ve been RPing for at least 7 years with many different characters, and one thing that I find pretty common is nervousness/insecurity about para-based RPing. So I decided to make a quick guide of things to keep in mind and little bits of etiquette too, because even seasoned folks want some pointers now and then.

(I am by no means an authority on this! Obviously these rules aren’t universal, but they’re a good starting point!)

What to include in your post:

  • What your character says- This is generally the most important aspect of the RP. The dialogue between characters is important as it guides the flow of the thread. (Obviously not if your thread is more action-based, like a fight or sex, but this rule generally applies.) If you don’t have enough dialogue, it may be harder for your partner to think of a way to reply. But if you have too much dialogue, it may be difficult for your partner to get a word in edgewise where necessary. Instead of filling your whole post with dialogue, consider these other things to add..
  • What your character does- When you’re having a real conversation with someone, you don’t stand there motionless. You may be walking somewhere, you might move your hands, you’re almost always going to have a facial expression. Describe these things! It helps to make the thread more realistic, and it helps your partner to get an idea of what you were thinking when you wrote your post.
  • Icons and GIFs are really helpful tools for this! If you have some of your faceclaim, use them! Otherwise, make some or search Tumblr tags for reaction images. (never claim something as your own if it isn’t!) Most posts will limit the amount of icons to one or maybe two so as not to distract from the thread.
  • What your character feels- Important to give readers and partners an insight into why your character says/does what they do. This helps to discern voice tone, too- if your character is being sarcastic, you don’t want your partner to think they were being intentionally rude!
  • What your character thinks- This is similar to the above point. But take caution when using thoughts/inner monologue- since your partner will almost never be able to know exactly what your character is thinking, it is important to also give your partner something in the post that they are able to play off of and respond to.

It takes practice to find a good balance between these aspects, but I find it helpful to run through all of these and see what I can add if I find my response is too short.

Length! When writing a reply, it is helpful and considerate to try and match the length of your partner’s reply. They took the time to write it out, and it makes everyone feel good to see that you took just as much time. It also makes it easier for them to reply in return. Obviously it is sometimes difficult to match the length of your partner, but most RPers use the general rule that you try to at least match half of their length. 

  • If you still struggle with length, look at the above list of things to include in your post and see what you can add. Or consider…

Description! Describing your character’s surroundings is also a helpful tool. Your character is probably 99% of the time not going to be in an empty void. What do they interact with? What do they see? Think of the five senses. This is a great way to add length to your post if you are struggling.

  • When using description, one must still be careful. Try to avoid purple prose, and don’t spend so much time describing the environment that you neglect to move the plot along or give your partner something to respond to.
  • Also keep in mind that setting the scene is important when starting a thread.

Other guidelines/etiquette to keep in mind:

  • Godmodding- Most people are familiar with this. Basically, godmodding is when an RPer takes control of/decides the actions of another player without permission. It’s like the biggest faux pas in the RP community. So just be careful, ask your partner if you’re unsure of something, and don’t make too many assumptions about your partner’s character.
  • Threads with more than 2 characters- It happens sometimes and can be really fun! If you plan something out, make sure all players involved are aware of it. Also, it is Very Important to set a reply order to avoid accidentally skipping turns, or worse- people replying to different people and the thread splitting and nobody knowing who replies to what when. I can’t even explain how confusing and frustrating this is, so avoid it at All Costs if you can.
  • Don’t jump into someone else’s thread. This also can make things awkward. Two characters might even be talking about your character, but threads are closed and don’t involve you. If you want a part in the action, it is best to privately message the player(s) involved and discuss it with them then. They might just do a new separate thread with you.
  • If you have questions, ask. Confused about your partner’s reply? Want to plot? Wondering what to do next? Just message your partner. It’s always okay, honestly. So many people just Don’t Do This and I have no idea why.
  • Check out your partner’s about and rules page, if they have one. Do this BEFORE you start interacting with a new character. The player might have specific rules that apply to you, triggers you need to know Not to Use, or helpful headcanons that might make your replies a lot easier if you know them. I can’t stress enough: please do this. We all put a lot of time into these pages so that they can be a resource to our partners.

That’s honestly all I can think of right now, but I hope this is helpful to some people! Please feel free to reblog this, and if anyone has anything to add, don’t hesitate to do so!

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octomoosey

apparently i have written quite a few guides/tutorials - O_O - here’s a list of the code tutorials so far… no doubt, this will be added to - make sure to check the ‘resources & tutorials’ page for more…

g  d o e s  a  t h i n g - how to make a tumblr theme from scratch;

  • theme 101 part 1 - basic html, styling body, styling and positioning posts
  • theme 101 part 2 - the padding function, the margin function, permalinks, tags and styling
  • theme 101 part 3 - styling general links, styling bold and italic, styling blockquotes, images
  • theme 101 part 4 - styling sidebar, navigation links, headings and pagination
  • theme 101 part 5 - index and permalink pages, float, post info, styling asks and quotes.
  • theme 101 part 6 - adding images, backgrounds, sidebar graphics, etc.
  • theme 101 part 7 - container theme, scrollbar, overflow, hover effects.

[ parts 6 & 7 come with full base codes… ]

c o d i n g  &  t h e m e s

popups;

custom fonts and text effects;

editing links and permalinks;

theme backgrounds;

other and misc;

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