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pasta for puppers

@pupperdelle / pupperdelle.tumblr.com

Lex | she/her | 24 | asexual
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marilliaarts

I finally read the three books about the lesbian necromancers in space, and what can I say... Don't know what's deader me after reading or the books themselves.

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One flesh, one end, you know the drill Edit: many of you wish these were bookmarks…and they actually are! They’ll be at kyotosparty.bigcartel.com very soon💕  

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Hi consider this your blessing from a certified forever GM, to please make your TTRPG characters Mary Sues.

Listen if you spend enough time in the hobby you will inevitably get people turning up their nose, saying you need to make your PCs “realistic”. These people are wrong! Especially when it comes to DnD. There’s nothing wrong with tropes but after a while all the human fighters who used to be in the army, and elf wizard trying to live up their family legacy start to blur together.

The same cannot be said for the diamond-skinned demi-goddess cleric who started her prayers with “Hey mom, it’s me”; the self-described “slutty pyromaniac” tiefling sorcerer; the ranger who wanted to domesticate an army of rats and declare herself “queen of the sewers”; or the slightly macabre mushroom druid who became a sheepgirl while trying to cast “trans your gender”.

There is literally only one hard-and-fast rule in D&D character creation, which is one of basic courtesy to the DM and others–you have to create a character who, for literally any reason at all, would join an adventuring party.

(Like I said, this is basic courtesy; nothing is worse than the player who, when the DM introduces a plot hook, responds with “but why would MY character care? why would I get involved in this monster attack? MY character would just let the town guard handle it!” 

The answer to “but why would my character want to get involved?” is “Because you’re not the only player at the table, and you’re not the main character in a novel.” Pulling the session to a grinding halt around your character’s…lack of interest in the entire game….is rude and unfair. This is a team-based game, and an understood rule of conduct is that you are going to be playing a character who will–reluctantly perhaps, warily certainly, out of fear or self-interest by all means, but will nevertheless–join forces with the rest of the group and have some form of engagement with the plot)

And get this.

The vast majority of players snottily talking down to the actually interesting and engaging character concepts for not being “realistic” enough? They violate that one rule all the fucking time. A lone-wolf jaded rogue sitting by themself in the corner might be “realistic,” but if they keep no-selling plot hooks and refusing to engage with the plot because “it would be out of character”, then they’re not a good character for D&D and their players should have made a better one.

Literally the only law of character creation is to make a character who will in some way, shape, or form engage with the fucking story.

Make characters who are INTERESTING and ENGAGING and FUN TO PLAY and yes, don’t let assholes ruin your fun, but also: You are probably objectively better at this than they are and you deserve to keep that in mind.

NEVER take character criticism from people who only have one rule they’re expected to follow and still can’t figure it out.

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gaelfox

💚Thank You, Mighty Nein ✨ Don’t Forget to Love Each Other💚

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