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Recognizing Abuse Masterlist

Signs that you’re living in abuse:

Breakdown of abusive parent’s behaviour:

Signs your parents are narcissistic:

Signs you’ve been thru sexual abuse:

Signs of abusive friendship/relationship:

Signs you’re struggling with trauma

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jillybeanjoy

Guys! I cracked the code! I wish I had any followers to share this magic revelation I had!

In D&D I love being a DM. I really do. With one exception.

Money.

Knowing how much a character should buy or sell something for is just way out of my grasp. For a rare item the price can be anywhere between five hundred and five THOUSAND. That’s a big difference! How am I supposed to know in between those two numbers what it should be?

I googled. And googled. And googled. Thinking *there must be a better way* and couldn’t find a single thing that made sense. Well me and two other DM friends got together and we figured it out. The magic system of pricing.

So first you take the pricing by magic item rarity in the DMG

Then you go to Xanathars and look at the Magic Item Tables to determine if the item is major or minor

Divide the prices in the rarity into major and minor. Major the higher half and minor the lower.

So that makes

Rare Minor - 500 - 2,500

Rare Major - 2,501 - 5,000

Very Rare Minor - 5,001 - 30,000

Very Rare Major - 30,001 - 50,000

Legendary Minor - 50,000 - 300,000

Legendary Major - 300,000 - 500,000

Then

THEN

It’s all up to a persuasion roll. Because let’s face it, what’s a fantasy shopping adventure of magic items without bartering and haggling?

So you divide the amounts into roll milestones. So a persuasion roll of 0-10 you pay the highest and 20+ you pay the lowest.

Like so:

Common Items: 1d6 x 10

Uncommon Items 1d6 x 100

Rare Minor:

0-9: 2,500

10-11: 2,100

12-14: 1,700

15-17: 1,300

18-19: 900

20+ : 500

Rare Major

0-9: 5,000

10-11: 4,600

12-14: 4,200

15-17: 3,800

18-19: 3,200

20+: 2,500

Very Rare Minor

0-9: 30,000

10-11: 25,000

12-14: 20,000

15-17: 15,000

18-19: 10,000

20+ : 5,000

Very Rare Major

0-9: 50,000

10-11: 45,000

12-14: 40,000

15-17: 35,000

18-19: 30,000

20+ : 25,000

Legendary

0-9: 250,000

10-11: 200,000

12-14: 150,000

15-17: 100,000

18+ : 50,000

Legendary Major

0-9: 500,000

10-11: 450,000

12-14: 400,000

15-17: 350,000

18-19: 300,000

20+ : 250,000

Seriously someone who is followed by a lot of D&D people find this shit and spread it! It’s so much easier and makes a million times more sense then anything I ever heard of before and i wish someone else would have thought of it sooner (or if someone else did that I had found it sooner)

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cinemapphic

BECOMING YOUR MONSTER

Haruki Murakami // Suspiria (2018) // Jorge Luis Borges // Midnight Mass (2021) // Eric Larocca // Hannibal (2013-2015) // Franz Kafka // Breaking Bad (2008-2013) // Lindsay Bird // Whiplash (2014)
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jxthics

eskel and magnus for a user on ig -- thank you again!

[id: eskel from the witcher 3 and magnus burnsides from the adventure zone, standing next to eachother. magnus is flexing, and eskel is laughing at it. both are shirtless, with a myriad of scarring, including top surgery scars. /end id]

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lvl-5-kobold

i just had the funniest experience in vr chat, i joined a random server and the one i joined had Japanese people so i waddled around in my goofy club penguin avatar that i have saved, after a while a guy walks up to me and clones my avatar so were both penguins then another guy shows up and clone my avatar

now keep in mind there only speaking Japanese i don’t know what they are saying, then another guy joins in, so i got a group of three penguin friends

we just waddle around and goof about, the one of them tries to talk to me, but not only do i not have a mic i also don’t speak Japanese, they figure out i don’t speak Japanese and start listing various places, they get the part of being European right, and after listing a lot of places they ask if im from the UK and when i nod they all just start cheering. after hanging out for a while one of them gets real close to me and whispers…

“penguin brothers forever”

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bevsi

“the boy cries you a sweater of tears and you kill him” sounds like a richard siken poem but so does squidward’s subsequent line “this time there’s gonna be love. so much that he’s going to drown in it”

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fanonical

normalise being bad at roofs in minecraft. normalise not being able to make an aesthetically pleasing roof to save your life in minecraft.

Normalize just digging into the side of a mountain to avoid making roofs in Minecraft

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fellas is it gay to imagine ur psychiatrist as a shadow creature being in the corner of the room while ur having sex

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A serie of drawings i did to practice styles and other stuff after finishing my rdr2 playthrough.

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gaming

Indie Game Spotlight: Röki 

We’re back with another Indie Game Spotlight! Inspired by Scandinavian folklore and described as an explore-o-puzzle, Röki is an adventure game that takes the shape of a dark contemporary fairy tale underpinned with deep narrative, satisfying puzzles, and atmospheric exploration. We join Tove on a fantastical journey to save her family into a hidden and long-forgotten world of lost folklore filled with strange locations and even stranger characters. 

We spoke with Alex Kanaris-Sotiriou, one of the founders of Polygon Treehouse (a fairly new indie studio from Cambridge, UK). Alex is responsible for the character and monster art and animation in the game. Read on!

What was the main inspiration for the game?

We were inspired by the classic point-and-click games we loved so much growing up but wanted to update and re-imagine the genre for today’s players. Röki is not ‘point-and-click,’ but instead, you take direct control of Tove with the gamepad and explore the world directly in 3D. We feel this makes the game feel more immediate and responsive, as well as enabling the player to form a stronger attachment to Tove. Basically, we wanted to make our take on a modern adventure game that is frustration-free and that all players can enjoy.

For the setting/themes for the game, we had a few different ideas for floating around that we were both quite excited about. However, once we stumbled upon Scandinavian folklore the rest quickly faded into the background! We’re not really talking about the Norse gods, more the creepy creatures lurking in the lakes, caves, and forests. They felt so strange, grisly and fun that we fell in love and set off creating our own world inspired by those tales.

Also, we really like the idea of running around in the snow, so that clinched the deal!

What does Röki mean, and how does it relate to the game?

Like the movie Jaws, our game is named after the monster! However, when you encounter monsters in the game, it’s about understanding and helping them, rather than harming them. As a child, Tove looks past the monstrous appearances and sees the humanity underneath. She has to solve the riddles of the forest to fix what’s troubling them, even if they’re not very friendly, to begin with. We like the idea of exploring shades of grey with our characters, rather than binary ‘good’ and ‘evil.’ On a personal level, it’s nice to make a non-violent game with an undercurrent of kindness.

Röki himself is a fascinating, almost tragic character—but you’ll have to play the game to find out more!

What are some aspects of Nordic folklore that players can expect to spot in the game?

Many aspects of our wintry world draw upon Scandinavian folklore. The monsters are very much our own reimaginings of those tales, with a few of our own creations added into the mix.

We undertook reference trips and took about a gazillion photos to feed our work and make sure there was a strong sense of place. That way, not just the forest feels right, but also the cabins, abandoned churches, and shrines feel cohesive within the game world.

We try to make sure each ‘ingredient’ contributes to the world. For example, the voice acting in the game is all done by Norwegian actors, so you get subtle inflections and accents from the region. We have a fair few Scandinavian friends who’ve had eyeballs on the game from an early stage, and the reaction from showcasing the game over there has been amazing. We think we’ve managed to create something that is very much our own but has that flavor running through most aspects of the game.

If you suddenly found yourself in your game, do you think you would survive?

Ha, I’m not sure I have Tove’s resourcefulness, but I do get on well with pretty much everyone. Hopefully, a grumpy troll would take pity on me, and we’d go drink tea in their cozy cave until the snowstorms passed.

Either that or I’d be gobbled up in seconds, not sure!

If you’re ready to befriend some monsters, Röki is coming to Nintendo Switch and PC in 2020—or you can wishlist on Steam here.

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