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chaoslindsay

@chaoslindsay / chaoslindsay.tumblr.com

Hi! My name is Lindsay, I'm based out of Vancouver, BC, and I draw stuff.
I'm available for illustration work and commissions. I'm particularly on the lookout for queer, feminist, of-colour, body-positive, sex-positive, cheerfully vulgar and other trope-defying projects.
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'I just think everyone should be happy with the time we have.'

Friends, I haven't painted anything this complex for a hot minute. A hot five minutes, maybe. I'm glad it's done and I'm glad I'll be able to bring it to ECCC as a print and I'm glad!!! that maybe!!! some Exocolonist fan will see it and say 'omg, I love that game!' and I will get to be like :33333333 let me tell you something amazing

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chaoslindsay

And now, for something completely different!

Most people who follow me here know me for my fanart or comics, but one of the reasons I’ve been pretty quiet on Tumblr is because… I was writing a game!

The game is called I Was A Teenage Exocolonist, and you play as a person who was born during the long trip to humanity’s first extrasolar colony. You grow up, explore, build your skills and relationships, unravel mysteries, fall in love with your friends, discover adults are just as scared and clueless as you are, and make a life for yourself in the stars…

and then you die. But because of the wormhole that brought you to this planet, you’re reborn to play those years all over again, armed with the knowledge of your past life to make better decisions.

Can you save your friend who died when you were kids? Can you make someone different fall in love with you? Can you broker peace between the humans and a planet that seems to reject you at every turn?

Systems-wise, the game is a life simulator RPG along the lines of Princess Maker or Persona, looks and reads like a visual novel, and has resolves conflicts by simple puzzles using cards that represent your memories. Don’t like card builders? No problemo, me neither: you can turn it off.

And what’s really cool is the level of representation that we crammed in here. This isn’t a game engineered in a boardroom for maximum points; it’s an organic expression of love featuring tons of queer relationships (including ace and aro ones), neurodiversity, body diversity, disabled characters, polyamory, and more. Right from the beginning, Sol’s gender is entirely customizable, even down to teaching the game your bespoke pronouns set.

It’s teenage years in space, and it’s also pushing right at the edges of what it means to colonize space. It’s funny, momentous, grim, heartwarming, tragic, horny (so horny), and overall hopeful of what we can be when we purposefully think about who we are and how we relate to each other and the planet.

I Was a Teenage Exocolonist is available on Steam, PS4/PS5, and Switch right now, and I hope that if you’ve enjoyed my art over the years you’ll give it a looksee. I’m really terribly proud of it and what we’ve made.

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Every so often, I awake from my long slumber to post some art. :)

I'm headed to ECCC at the end of the month after a long hiatus from doing conventions, so I thought I'd refresh my stock with some new pieces. Here's a fantasy map of Seattle, like the ones I did for Vancouver and Toronto.

I know it's been a hot minute, but I'd love to say hello to anyone who stops by my table - I'll have plenty of old stock I'd love to see land in loving hands, some new comics, and the wide-eyed overwhelm of someone who hasn't been around 120k people since 2019.

Avatar

And now, for something completely different!

Most people who follow me here know me for my fanart or comics, but one of the reasons I've been pretty quiet on Tumblr is because... I was writing a game!

The game is called I Was A Teenage Exocolonist, and you play as a person who was born during the long trip to humanity's first extrasolar colony. You grow up, explore, build your skills and relationships, unravel mysteries, fall in love with your friends, discover adults are just as scared and clueless as you are, and make a life for yourself in the stars...

...and then you die. But because of the wormhole that brought you to this planet, you're reborn to play those years all over again, armed with the knowledge of your past life to make better decisions.

Can you save your friend who died when you were kids? Can you make someone different fall in love with you? Can you broker peace between the humans and a planet that seems to reject you at every turn?

Systems-wise, the game is a life simulator RPG along the lines of Princess Maker or Persona, looks and reads like a visual novel, and has resolves conflicts by simple puzzles using cards that represent your memories. Don't like card builders? No problemo, me neither: you can turn it off.

And what's really cool is the level of representation that we crammed in here. This isn't a game engineered in a boardroom for maximum points; it's an organic expression of love featuring tons of queer relationships (including ace and aro ones), neurodiversity, body diversity, disabled characters, polyamory, and more. Right from the beginning, Sol’s gender is entirely customizable, even down to teaching the game your bespoke pronouns set.

It's teenage years in space, and it's also pushing right at the edges of what it means to colonize space. It's funny, momentous, grim, heartwarming, tragic, horny (so horny), and overall hopeful of what we can be when we purposefully think about who we are and how we relate to each other and the planet.

I Was a Teenage Exocolonist is available on Steam, PS4/PS5, and Switch right now, and I hope that if you've enjoyed my art over the years you'll give it a looksee. I'm really terribly proud of it and what we've made.

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