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trans women rock

@catherinegrant / catherinegrant.tumblr.com

mayka. 30. cis, bi, infj, she.
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xbuster

Marvel movies have completely eliminated the concept of practical effects from the movie-watching public’s consciousness

Not just practical effects just like. Basic set design lol

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wemblingfool

How… How do they think sci-fi was done before CGI?

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seldo

Really badly? Do you remember sci-fi before CGI? It was shit. And don’t say Star Wars because they went back and fixed that with CGI later.

*big sigh* *puts head in hands* heathens who’ve never watched pre-MCU sci-fi movies OR the unedited Star Wars movies, my beloathed

So first of all, most people agree that the majority of the “CGI fixes” in the Star Wars original trilogy (excluding minor visual/sound effects like lightsaber colors and blaster sounds) are unececssary, extremely conspicuous, and/or bad. This is not news to literally anyone older than about 20 who has consumed Star Wars content on any level. There are quite literally two very famous ‘despecialized’ fan projects explicitly dedicated to un-doing all of the shitty “fixed” CGI effects while simultaneously restoring the OT in HD.

And yes, I do, in fact, remember sci-fi special effects before CGI was the foundational cornerstone of moviemaking. It was not, in fact, shit:

Also, ironically I can show you by….*gasp* using fucking Star Wars, of all things. Welcome to the Tatooine pod race set of The Phantom Menace, which was not, as popularly believed, CGI’d but was instead a fully-built miniature set:

Yes, they built the entire set as a minature, built life-sized pod racers for the actors, then spliced the two together using digital effects. Yes, they did such a fantastic job that people think the entire set and scene sequence was basically completely CGI’d to this day. You’re fucking welcome for undervaluing the time, effort, and talents of set designers by implying that set design and practical effects inherently mean things will look like shit.

CGI also ages really poorly. What you think looks incredibly realistic now is going to look terrible in a few years. Just look at the original vs remastered Star Trek. They “restored” Star Trek around 2006 and replaced a lot of the practical effects with CGI, and maybe it looked ok in 2006, but it looks so bad and fake now.

You can see a video comparison for one episode here: https://youtu.be/ruPVTPCavdM

In the 60s they built a whole model of the Enterprise, complete with blinking lights and beautifully sculpted/painted details. It looks stunning! Then they replaced it with that horribly smooth and fake looking cgi ship.

Just look at this beauty

You can see the model at the Air and Space Museum in DC

Unfortunately the remastered version is the only version available to stream, but you can still find DVDs with the original effect.

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karadin

made in 1968 and still stunning 2001 A Space Odyssey

the designers worked with engineers at NASA to make realistic futuristic special effects using models and matte paintings no computer effects at all! - and incidentally inspired David Bowie to write Space Oddity, later performed in space by astronaut Chris Hadfield

The CGI of the original Jurassic Park may not be aging well (though arguably still better than some), but the practical effects will always look stunning. 

I want to talk fantasy.

This shot was achieved with splicing and green screen.

This wild-looking shot (and similar manipulations) was famously achieved by having a professional juggler in a duplicate of Bowie’s jacket and gloves sitting behind him, basically with Bowie in his lap, doing the handwork while Bowie kept his arms behind the juggler. You may have seen a game based on this on Whose Line Is It Anyway.

This? Wires! Splicing! THE CGI TO DO THIS DIDN’T EXIST YET! (The juggler is hidden under the cape. If there’s a scene where he’s wearing a cape, that’s actually probably why.)

And this? This heartstopping shot?

This does appear to be from the version with CGI—

—CGI THAT WAS USED TO ERASE THE SHADOW FROM THE PRACTICAL EFFECT.

The shot itself hasn’t changed. The lift itself was done with wires and Bowie was given some propulsion with an air cannon so he could make that turn at speed. A minor amount of CGI was used in the 30th anniversary to “touch up” the work done in 1986, and one of the things they did was to remove a shadow on the wall from one of the wires.

How about this?

You don’t know it, but you’re looking at a practical effect. In real life, the Ruby Slippers are almost orange. That luxe, rich ruby color showed up on the film as black when the shoes were the correct color, so the costumers adjusted the actual costume to give the color they wanted.

A MODEL OF A HOUSE SHOT INSIDE A NYLON STOCKING ATTACHED TO A FAN.

MAN IN A COSTUME.

HORSES DUSTED WITH COLORED GELATIN.

And this? This is where it would’ve been useful to have CGI. Margaret Hamilton got really badly burned on the steam doing one of her entrance/exits, and ended up in the hospital. THIS is what you use CGI for.

You come into my house and insult practical effects?

I’ll just finish off by reminding you THIS IS ONE, TOO.

That last one, iirc, was there was a double in a sepia-toned costume, and the interior door and wall there was painted brown, so when it was lit and shot it all appeared to still be in the sepia tone of the Kansas scenes, and part of why Dorothy stepped back out of the frame was so the double and Judy Garland (in the proper blue-and-white costume) could swap.

You are correct. The double’s name, by the way, was Bobbi Koshay.

Another movie that was made without CGI:

There are so many practical effects in Mary Poppins that it’s unbelievable. Ranging from the big ones (popping through pictures, tea parties on the ceiling, flying with an umbrella, etc.) to the incredibly little details, there’s a big reason why Mary Poppins won the Oscar for “Best Visual Effects” in 1965

I can’t find a list of all effects used, so this is just going off my memory of a documentary I watched once, so bear with me here; some of these things might be misremembered. But, some of the practical effects used in this film:

- Actors suspended on wires

- Scenes filmed front of a white screen lit with sodium vaporlights (early cinema’s “greenscreen” before greenscreen was invented)

- Matte paintings on glass for the cityscape scenes (rooftops of London, St. Paul Cathedral, etc.)

- Animatronics (the robin that whistles with Mary Poppins is an animatronic controlled by a wire, and the movement and sound you see on-screen was what it was actually doing on-set. The talking parrot umbrella head was also an animatronic.)

- Moving set pieces (every time they slide up or down the banister, they’re riding on a mechanized chair-lift hidden from the camera)

- Padded stairs (when they climb up the staircase made of smoke, the actors actually were climbing up a staircase padded with thick styrofoam, so that their feet would actually sink in some. The children found it particularly challenging, prompting Dick Van Dyke and Julie Andrews to offer extra help in keeping them balanced, thus really selling the idea that they are two kids walking on smoke with assistance from their guardians)

- Scene splicing (When she pulls impossibly large items from her carpet bag, she’s pulling them through a hole from under the table. The scene was spliced with footage depicting the table with nothing underneath it - except for Michael, who crawled underneath to ‘examine’ for a hole)

- Hidden compartments in bottles containing liquid of different colors (this one is my favorite lol; the children were not told that the medicine would come out of the bottle in different colors; they were just supposed to complain about taking it. Their reactions of shock and amazement are 100% genuine)

Even tiny details that you wouldn’t normally even think of as “special effects” were paid careful attention to, in order to help sell the story. Such as, during the Supercalifragilisticexpialidocious scene, while Julie Andrews and Dick Van Dyke are dancing and acting their hearts out, the children are supposed to sit on a fence and eat candy-apples. However, after filming for a long time, the kids were sick of the candy apples they’d been eating. So, Disney called for candy-apples made in tons of unique and delicious flavors, just colored to all look the same. It became the children’s favorite thing about the scene: they just got to sit and listen to fun music and watch the adults sing and dance while they tried a hundred different candy-apples, which is why they’re devouring them like little lions every time you see them on-screen.

(Also not so much a practical effect but just cute to note while I’m talking about Mary Poppins: the kids kept actually falling asleep during filming for the scenes in which Julie Andrews sings them lullabies lol)

CGI has its uses, to be sure. But it ought to be used to ENHANCE practical effects, not REPLACE them.

tbh that’s what Coraline is. And pretty much every movie by LAIKA Studios. It’s all filmed with practical effects and then enhanced with CGI.

Practical effects are actually amazing, and the overreliance on CGI makes films look far more ‘fake’ and causes them to grow outdated far more quickly than modern producers want people to admit.

Mainly because set designers and practical effects specialists are UNIONIZED but computer animators are not, making their labor easy to exploit and often leaving them massively overworked and underpaid.

I know I was already here, but since @plushchrome1212 made this incredible addition, I just want to point out this is a gold standard of practical effects work. Like. What I wrote above probably clued you in that I love looking for the man behind the curtain and going “oh, THAT’S how they did that!”

Mary Poppins is my favorite Disney movie. In 33 years, it has never once occurred to me to question how any of it was done. The illusion is so complete, I’m a grownass adult who just. Accepted that they disappeared into the sidewalk.

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Anonymous asked:

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Right, that's pretty much what I've been saying.

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a couple months ago someone sent me an ask asking if I’d ever heard of Boquila trifoliolata and I was like ‘no way. this can’t be real’ and i looked it up and it was and I forgot about it until just now when my supervisor and I got sidetracked and I looked it up again to prove to her that it’s real and found out that not only does this plant vaguely mimic the leaves of whatever plant it’s vining on, it does it when it climbs on fake plants too so any theories about how it does it that include gene transfer or chemicals or touching it in any way are just out the window and those were like, the only theories the original researchers had about how it might be doing it. so anyway I am screaming and crying and whatnot

The more you read the better this gets – from Krulwich, Nat Geo 2016:

Boquila feels more like a cuttlefish or an octopus; it can morph into at least eight basic shapes. When it glides up a bush or tree that it’s never encountered before, it can still mimic what’s near. And that’s the wildest part: It doesn’t have to touch what it copies. It only has to be nearby. Most mimicry in the animal kingdom involves physical contact. But this plant can hang—literally hang—alongside a host tree, with empty space between it and its model, and, with no eyes, nose, mouth, or brain, it can “see” its neighbor and copy what it has “seen.”

(Artifical plant modeling & c. discussed in White & Yamashita, Plant Signaling & Behavior, https://doi.org/10.1080/15592324.2021.1977530)

Don’t like this at all! Thank you!!

One theory from that above White & Yamashita paper is that Boquila does this using plant ocelli—a very basic type of eye! If you’re interested in a brief infodump about ocelli: Many animals have ocelli, like jellyfish and insects. Here’s a picture of a wasp head—you can see its two main eyes to the side, and those three dots in the middle are ocelli.

Image

(Photo cred: Assafn, Wikipedia)

These ocelli don’t form sharp images, but instead probably detect light and shadow for sleep patterns, directionality, flight stability, etc.

Some reptiles and amphibians also have a light-sensitive third eye called a parietal or pineal eye! It’s similarly right on top of their heads. Again, they’re not forming complex images, but instead use general light information to regulate other things. It’s also why even tame reptiles may bolt if you reach at them from directly overhead, out of range of their normal eyes—that third eye sees an incoming shadow and goes HAWK, RUN.

So with that in mind, plant ocelli…Basically they think the upper epidermal cells have evolved to have a particular convex dome shape that focuses light. I don’t know what proportion of cells are ocelli, if it’s just some or all, but basically the leaf itself IS the “eye”.

Plant ocelli were first proposed over a century ago but they haven’t been well studied since then. Cyanobacteria (a photosynthetic bacteria) focus light. Arabidopsis thaliana has been documented to recognize other Arabidopsis plants…basically when competing for resources, if the Arabidopsis recognizes it’s competing with other Arabidopsis plants, they’ll cooperate and move leaves so that they don’t shade each other, ensuring each plant has access to nutrients. But if the competing plant isn’t Arabidopsis, screw ‘em, they’ll shade it. Crepy & Casal narrowed this down to a light-based response, not just chemical identification, so it’s possible Arabidopsis is visually identifying friend from foe. At any rate, that’s about the extent of plant ocelli research that I was able to find. So this Boquila thing is cool and weird.

What we don’t yet know is how precisely Boquila is seeing the world. Boquila is clearly getting some level of resolution in order to be able to copy shape, size, AND color. Unlike an insect’s 2-3 ocelli, it has tons, so even crude data over a lot of inputs might lead to a pretty good picture. The paper also says the mimicry gets more accurate over time, so there appears to be some learning involved. I would also love to know if it has some equivalent of depth perception! If the target plant is near vs. far, does Boquila produce the same appropriately sized mimic leaf? Does it adjust? They’re going to keep studying it so hopefully we have some answers in a few years!

Anyway here’s a picture of the variation of Boquila mimic leaves.

(Photo cred: Gianoli figure)

👁 🌱 👁

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What would even happen to you?

somebody mod this into portal and let the physics engine work it out.

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rynnay

The implications are terrifying.

Good news! I have the solution.

PORTALS CANT MOVE.

If you place a portal on a surface, and then that surface moves, the portal immediately closes. A good example of this is one of the last test chambers in the first game. There is a surface that, upon a button press, is tilted upwards at an angle. If you place a portal there and THEN hit the button, the portal disappears.

The ONE, SINGULAR EXCEPTION to this has been in Portal 2 when you are deactivating the neurotoxin generator. But it is fair to assume in all other cases a portal would not be allowed to move.

I will grant you that it may just be the limitations of it Being a Video Game. But there is no more concrete evidence to suggest they could move in reality than there is to suggest they couldn’t.

However, just for funsies, someone did in fact pull this off in-game to let he physics engine figure it out and the results are…

Holy shit

We’ve found it. Eeby deeby.

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