This is the highest compliment I can bestow, but Dungeon Meshi reads like it was written for, if not by, Terry Pratchett.
Oh, you have a dungeon with monsters and adventurers? How does it work? Who pays? How do you get enough supplies? People will eat anything when hungry; do they eat the monsters? People will cook feasts from rotten meat and weeds; what feasts can you make with monsters?
By the way, here is a terrible pun about soup.
You want heroes to have peril, but also to live? Easy! Just have a ressurection spell. Well how does it work? What's the point? What would people give to live forever? What would people give to die?
Here's a dwarf whose magical shield is a wok.
And if they come back, it still hurts right? Do people remember? What happens if they forget that, outside of the dungeon, they can't come back? What if the thing that brings them back also ties them to the dungeon more and more, changes them, makes them different without knowing why.
Whilst you were thinking about that, the halfling founded an adventurers guild. It's an actual union with dues etc. btw he's a deadbeat dad apart from this.
The dwarf from earlier carries familial trauma that will haunt you for the next decade. The protagonist holds his sister's skull as the first proof that there is anything left of her. The two female leads share a love so deep that giving it a name would pollute it. The protagonist's sword is a mollusc.