Some of you have been coming for me in the tags about prone vs supine, so I want to pick up on that.
This video is about a condition in D&D called ‘prone’. The term refers to a character who has dropped or been pushed or otherwise forced out of a standing position, and details a set of penalties and effects that are applied to characters with this condition.
There is no corresponding ‘supine’ condition. And that’s not because characters in D&D are incapable of lying on their backs, or that lying on your back carries no penalties (unless you as a DM find that reasonable and decide to rule that way for the sake of pedantry). It’s because D&D uses recognisable terms as rule names, which frequently do not line up 100% to the real world terminology.
-‘poison’ damage encompassing a range of toxins, the majority of which should be venoms rather than poisons
-‘armour’ class also factoring in things that aren’t armour
-‘Intelligence’ being the name for the relevant ability when a wizard accidentally fireballs the whole party
Sometimes, terms just don’t match up, and that’s ok, because the alternative is a rules set that’s even more needlessly complex