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Mechies

@mechiesunited / mechiesunited.tumblr.com

Mechies is a group of characters created by the admins here and a couple others. Fanfictions and Original stories.
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korodere

TO THOSE MAKING NATIVE OCS

I see this a lot, no one has actual names, or any reference for names, that are legit Native American, varying among the tribes, for their characters.

Babynames.com and shit like that will give you names made up by white people.

However, I’ve got your solution.

Native-Languages  is a good website to turn to for knowledge on a lot of native things, including native names. If you’re unsure about the names you’ve picked, they even have a list of made up names here!

Please don’t trust names like babynames.com for native names, they’re made up and often quite offensive to the cultures themselves.

Thank you!

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Recognize the Armenian Genocide

On April 24, 1915, Ottoman Turkey began the annihilation of the Armenian people, killing 1.5 million Armenians, and creating the first genocide of the 20th century. Turkey has attempted to keep this genocide forgotten, however, the blood that runs in the veins of the descendants of the survivors has not allowed that to happen. While some countries have recognized it as a genocide, we still have struggled to obtain complete worldwide recognition. The Turkish government continues not to take blame for what their forefather have done. They deny any and all of those actions, despite the outstanding amount of evidence.

Tumblr, what I ask you today is to please reblog this to educate your followers, so that they may pass it on as well. Within this month, do something small. Maybe, post something on your social media having to do with the genocide, so that the people you know may be educated and pass the word on. If you are really wanting to get involved, there will be marches all over the world to get recognition. I know this is a website full of people who stand for activism. Please, help educate the world on this matter. It would mean a lot to me, who lost ancestors during that time, and other Armenians who share the same story. Thank you.

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tracer-isms

System of a Down actually care a lot about it, and if they care about something that bad, it’s gotta be important

U rite

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Since we’re not seeing trailers left and right, let this be our warning.

Please please PLEASE do not sleep on this. They only made this series because it kicked major booty in the box office, but they aren’t promoting it so it will fail and they can go back to their normal paint palettes.

Do. Not. Let. Them! Please do not let them shrug off a group who is called a minority but really isn’t minor in representation!

Let them see that there are just as many people who love T’challa and Zuri as there are fans of SpiderMan and the Hulk watching!

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a-salty-alto

People start to ship Tony Stark and his bodygaurd Iron Man.

The ship name is “Irony”

This is God tier and you should be GODDAMNED proud.

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That is the best description of Steve I have ever seen

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darkmagyk

I was always so confused about if Joss Whedon had seen The First Avenger. Because Steve swears in the movie. Not like hard, its a PG-13 family movie, but he does swear. 

I think Joss Whedon falls into the same trap as bad fic writer, where he thinks Steve is a farmer from 1950s Kansas instead of Irish Catholic kid from 1920s Brooklyn.

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kyraneko

Steve Rogers is 400 pounds of righteous kickass in a 100 pound body and by using the serum the army found room for only most of it.

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phynali
he thinks Steve is a farmer from 1950s Kansas instead of Irish Catholic kid from 1920s Brooklyn.

this is it. this is the description for how steve is so often mischaracterized. 

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Helpful things for action writers to remember

  • Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high you’re jumping/falling from. There’s a very good reason free-runners dive and roll. 
  • Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. It’s exhausting work and unless you have a lot of training and history with hand-to-hand combat, you’re going to tire out really fast. 
  • Arrows are very effective and you can’t just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention. 
  • Throwing your opponent across the room is really not all that smart. You’re giving them the chance to get up and run away. Unless you’re trying to put distance between you so you can shoot them or something, don’t throw them. 
  • Everyone has something called a “flinch response” when they fight. This is pretty much the brain’s way of telling you “get the fuck out of here or we’re gonna die.” Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently. 
  • ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but it’s actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighter’s efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesn’t give you the skill to pull off a perfect roundhouse kick to the opponent’s face. 
  • Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.
  • Fights get messy. There’s blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone. 
  • A serious battle also smells horrible. There’s lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the character’s senses when they’re in a fight. Everything WILL affect them in some way. 
  • If your sword is sharpened down to a fine edge, the rest of the blade can’t go through the cut you make. You’ll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword. 
  • ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when you’re shooting a bow with a higher draw weight. Draw weight basically means “the amount of force you have to use to pull this sucker back enough to fire it.” To give you an idea of how that works, here’s a helpful link to tell you about finding bow sizes and draw weights for your characters.  (CLICK ME)
  • If an archer has to use a bow they’re not used to, it will probably throw them off a little until they’ve done a few practice shots with it and figured out its draw weight and stability. 
  • People bleed. If they get punched in the face, they’ll probably get a bloody nose. If they get stabbed or cut somehow, they’ll bleed accordingly. And if they’ve been fighting for a while, they’ve got a LOT of blood rushing around to provide them with oxygen. They’re going to bleed a lot. 
  • Here’s a link to a chart to show you how much blood a person can lose without dying. (CLICK ME
  • If you want a more in-depth medical chart, try this one. (CLICK ME)

Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything I’ve gotten wrong here. 

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ave-aria

How to apply Writing techniques for action scenes:

- Short sentences. Choppy. One action, then another. When there’s a lull in the fight, take a moment, using longer phrases to analyze the situation–then dive back in. Snap, snap, snap. - Same thing with words - short, simple, and strong in the thick of battle. Save the longer syllables for elsewhere. - Characters do not dwell on things when they are in the heat of the moment. They will get punched in the face. Focus on actions, not thoughts. - Go back and cut out as many adverbs as possible. - No seriously, if there’s ever a time to use the strongest verbs in your vocabulary - Bellow, thrash, heave, shriek, snarl, splinter, bolt, hurtle, crumble, shatter, charge, raze - it’s now. - Don’t forget your other senses. People might not even be sure what they saw during a fight, but they always know how they felt. - Taste: Dry mouth, salt from sweat, copper tang from blood, etc - Smell: OP nailed it - Touch: Headache, sore muscles, tense muscles, exhaustion, blood pounding. Bruised knuckles/bowstring fingers. Injuries that ache and pulse, sting and flare white hot with pain. - Pain will stay with a character. Even if it’s minor. - Sound and sight might blur or sharpen depending on the character and their experience/exhaustion. Colors and quick movements will catch the eye. Loud sounds or noises from behind may serve as a fighter’s only alert before an attack. - If something unexpected happens, shifting the character’s whole attention to that thing will shift the Audience’s attention, too. - Aftermath. This is where the details resurface, the characters pick up things they cast aside during the fight, both literally and metaphorically. Fights are chaotic, fast paced, and self-centered. Characters know only their self, their goals, what’s in their way, and the quickest way around those threats. The aftermath is when people can regain their emotions, their relationships, their rationality/introspection, and anything else they couldn’t afford to think or feel while their lives were on the line.

Do everything you can to keep the fight here and now. Maximize the physical, minimize the theoretical. Keep things immediate - no theories or what ifs.

If writing a strategist, who needs to think ahead, try this: keep strategy to before-and-after fights. Lay out plans in calm periods, try to guess what enemies are thinking or what they will do. During combat, however, the character should think about his options, enemies, and terrain in immediate terms; that is, in shapes and direction. (Large enemy rushing me; dive left, circle around / Scaffolding on fire, pool below me / two foes helping each other, separate them.)

Lastly, after writing, read it aloud. Anyplace your tongue catches up on a fast moving scene, edit. Smooth action scenes rarely come on the first try.

More for martial arts or hand-to-hand in general

What a character’s wearing will affect how they fight.  The more restricting the clothes, the harder it will be.  If they’re wearing a skirt that is loose enough to fight in, modesty will be lost in a life or death situation.

Jewelry can also be very bad.  Necklaces can be grabbed onto.  Bracelets also can be grabbed onto or inhibit movement.  Rings it can depend on the person.

Shoes also matter.  Tennis shoes are good and solid, but if you’re unused to them there’s a chance of accidentally hurting your ankle.  High heels can definitely be a problem.  However, they can also make very good weapons, especially for someone used to balancing on the balls of their feet.  Side kicks and thrusting kicks in soft areas (like the solar plexus) or the feet are good ideas.  They can also (hopefully) be taken off quickly and used as a hand weapon.  Combat boots are great but if someone relies more on speed or aren’t used to them, they can weigh a person down.  Cowboy boots can be surprisingly good.  Spin kicks (if a character is quick enough to use them) are especially nasty in these shoes.

If a character is going to fight barefoot, please keep location in mind.  Concrete can mess up your feet quick.  Lawns, yards, etc often have hidden holes and other obstacles that can mess up a fighter.  Tile floors or waxed wood can be very slippery if you’re not careful or used to them.

Likewise, if it’s outside be aware of how weather will affect the fight.  The sun’s glare can really impede a fighter’s sight.  A wet location, inside or outside, can cause a fighter to slip and fall.  Sweat on the body can cause a fighter to lose a grip on an opponent too.

Pressure points for a trained fighter are great places to aim for in a fight.  The solar plexus is another great place to aim for.  It will knock the wind out of anyone and immediately weaken your opponent. 

It your character is hit in the solar plexus and isn’t trained, they’re going down.  The first time you get hit there you are out of breath and most people double over in confusion and pain.  If a fighter is more used to it, they will stand tall and expand themselves in order to get some breath.  They will likely keep fighting, but until their breath returns to normal, they will be considerably weaker.

Do not be afraid to have your character use obstacles in their environment.  Pillars, boxes, bookshelves, doors, etc.  They put distance between you and an opponent which can allow you to catch your breath. 

Do not be afraid to have your character use objects in their environment.  Someone’s coming at you with a spear, trident, etc, then pick up a chair and get it caught in the legs or use it as a shield.  Bedsheets can make a good distraction and tangle someone up.  Someone’s invading your home and you need to defend yourself?  Throw a lamp.  Anything can be turned into a weapon.

Guns often miss their targets at longer distances, even by those who have trained heavily with them.  They can also be easier to disarm as they only shoot in one direction.  However, depending on the type, grabbing onto the top is a very very bad idea.  There is a good likelihood you WILL get hurt.

Knives are nasty weapons by someone who knows what they’re doing.  Good fighters never hold a knife the way you would when cutting food.  It is best used when held against the forearm.  In defense, this makes a block more effective and in offense, slashing movement from any direction are going to be bad.  If a character is in a fight with a knife or trying to disarm one, they will get hurt. 

Soft areas hit with hard body parts.  Hard areas hit with soft body parts.  The neck, stomach, and other soft areas are best hit with punches, side kicks, elbows, and other hard body parts.  Head and other hard parts are best hit using a knife hand, palm strike, etc.  Spin kicks will be nasty regardless of what you’re aiming for it they land.

Common misconception with round house kicks is that you’re hitting with the top of the foot.  You’re hitting with the ball.  You’re likely to break your foot when hitting with the top.

When punching, the thumb is outside of the fist.  You’ll break something if you’re hitting with the thumb inside, which a lot of inexperienced fighters do. 

Also, punching the face or jaw can hurt. 

It can be hard to grab a punch if you’re not experienced with it despite how easy movies make it seem.  It’s best to dodge or redirect it.

Hitting to the head is not always the best idea.  It can take a bit of training to be able to reach for the head with a kick because of the height.  Flexibility is very much needed.  If there are problems with their hips or they just aren’t very flexible, kicks to the head aren’t happening.

Jump kicks are a good way to hit the head, but an opponent will see it coming if it’s too slow or they are fast/experienced.

A good kick can throw an opponent back or knock them to the ground.  If the person you’ve hit has experience though, they’ll immediately be getting up again.

Even if they’ve trained for years in a martial art, if they haven’t actually hit anything before or gotten hit, it will be slightly stunning for the person.  It does not feel the way you expect it too.

Those yells in martial arts are not just for show.  If done right, they tighten your core making it easier to take a hit in that area.  Also, they can be used to intimidate an opponent.  Yelling or screaming right by their ear can startle someone.  (Generally, KHR fans look at Squalo for yelling)

Biting can also be used if someone’s grabbing you.  Spitting in someone’s eyes can’t hurt.  Also, in a chokehold or if someone is trying to grab your neck in general, PUT YOU CHIN DOWN.  This cuts off access and if they’re grabbing in the front can dig into their hand and hurt.

Wrist grabs and other grabs can be good.  Especially if it’s the first move an opponent makes and the character is trained, there are simple ways to counter that will have a person on their knees in seconds..

Use what your character has to their advantage.  If they’re smaller or have less mass, then they’ll be relying on speed, intelligence, evasion, and other similar tactics.  Larger opponents will be able to take hits better, they’re hits may be slower depending on who it is but will hurt like hell if they land, and size can be intimidating.   Taller people with longer legs will want to rely on kicking and keeping their distance since they have the advantage there.  Shorter people will want to keep the distance closer where it’s easier for them but harder for a taller opponent.  Punching is a good idea.

Using a person’s momentum against them is great.  There’s martial arts that revolve around this whole concept.  They throw a punch?  Grab it and pull them forward and around.  Their momentum will keep them going and knock them off balance. 

Leverage can used in the same way.  If used right, you can flip a person, dislocate a shoulder, throw out a knee, etc.

One note on adrenaline:  All that was said above is true about it.  But, in a fight, it can also make you more aware of what’s going on.  A fight that lasts twenty seconds can feel like a minute because time seems to almost slow down while moving extremely rapidly.  You only have so much time to think about what you’re doing.  You’re taking in information constantly and trying to adjust.  Even in the slow down adrenaline gives you, everything is moving very rapidly. 

Feelings will be your downfall even more so than adrenaline.  Adrenaline can make those feelings more intense, but a good fighter has learned not to listen to those feelings.  A good fighter may feel anger at being knocked down or in some way humiliated - their pride taken down.  Yet they will not act on the anger.  Acting on it makes a fighter more instinctive and many will charge without thinking.  Losing control of anything (adrenaline rush, emotions, technique, etc) can be a terrible thing in a fight.

Just thought I’d add in here.

YES. YES.

Such good writing tips! @myebi

@jmlascar you’ve probably seen this already, but in case you haven’t, it’s got some good info on fight scenes :)

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i dreamed captain america turned out to be a freestyle rap genius.

dr dre asked him to give a talk at a music festival, and he did his thing where he researched everything very seriously, and fell in love with hip hop. he did a speech where he called rap ‘poetry with its sleeves rolled up’ and then asked everyone to bear with him while he gave it a try, and blew everyone’s minds with an absolute steamroller of a political protest rap. it sounded like if missy elliot was as angry as eminem.

i woke up SO MAD that it wasn’t real. all i remember is one line: “took everything you could fling at me, didn’t sting, now you can’t do a thing to me.” everything had that internal rhyme and doubled-back cadence, it was like rap fell in love with an irish reel and was trying to impress it.

dammit, i want to download cap’s raps. you know he’d put em on youtube for free.

I agree with all of this except that cap would absolutely put them as pay what you want, with donations towards refugee kids

good, yes. you’re totally right.

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i dreamed captain america turned out to be a freestyle rap genius.

dr dre asked him to give a talk at a music festival, and he did his thing where he researched everything very seriously, and fell in love with hip hop. he did a speech where he called rap ‘poetry with its sleeves rolled up’ and then asked everyone to bear with him while he gave it a try, and blew everyone’s minds with an absolute steamroller of a political protest rap. it sounded like if missy elliot was as angry as eminem.

i woke up SO MAD that it wasn’t real. all i remember is one line: “took everything you could fling at me, didn’t sting, now you can’t do a thing to me.” everything had that internal rhyme and doubled-back cadence, it was like rap fell in love with an irish reel and was trying to impress it.

dammit, i want to download cap’s raps. you know he’d put em on youtube for free.

I agree with all of this except that cap would absolutely put them as pay what you want, with donations towards refugee kids

good, yes. you’re totally right.

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rogha

I hate in the MCU or anything when the aliens or whatever are attacking and everyone’s just ‘oh yeah we be chilling just cowering over here’ as if seventy percent of humanity isn’t really angry all the time like catch these hands motherfucker I’ve bitten people for trying to steal my chips you think you can just steal my whole fucking planet YEET HERE COME MY TEETH film people be using responses to natural disasters but I promise if human sized things came to throw down humanity would be ready to fuck them up like yeah you got laser guns I got this dope ass stick I just found let’s go you ugly fuck

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shevni

silentwalrus1: #yeah bicht!!!!!!#gimme the battle of new york with fuckin chitauri comin down and the shift manager of the times sq H&M has finally had Enough#Tracie bout to kill this alien with a traffic cone#’ JUST PRETEND THEY’RE TOURISTS’ she screams choking out goddamn Lizard Lite with her lanyard#10 feet away a park slope mom is beating an alien to death with her four year old’s knockoff eco friendly razr scooter#every single retail employee gets ten years’ worth of therapy in one day#captain america’s kill count: 83 aliens#kathleen from accounting: 94 and also her boss

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owldork1998

@nyodrite I need this like air but more

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lalunaunita

Too funny not to reblog.

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