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XYDEXX UNICORN

@xydexx / xydexx.tumblr.com

This is my old account. Mostly archived. BE GOOD, STAY SAFE, HAVE FUN.
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reblogged

LGBT+ Interviews 🏳️‍🌈

Are you an LGBT+ content creator or hobbyist who would like a chance to talk about what you do? My friend Hale Forest Elf opened up interviews on faer blog. If you’d like to be interviewed by faem, simply fill out this form and fae will be in contact with you. Fae are looking to interview people from all walks of life and all sorts of skills. Fae want to showcase the diverse range of skills in our community. Don’t feel afraid to apply, fae would love to hear from you.

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Nothing will fundamentally change.

Them: "Change is incremental!"

Also them: "Now's not the time for change!"

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i put “All I Want for Christmas is You” through a MIDI converter, and then back through an mp3 converter

the result is this garbage

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red3blog

I’m driving myself up the wall because I swear I can hear the vocal line but I don’t know how that could be if it was truly converted to MIDI. Unless you can replicate speech sounds entirely with modulated MIDI notes, in which case I’m actually impressed with this tire fire of an MP3.

EDIT: OP removed the original post and deleted their blog. I didn’t make this, I just reblogged and was the lowest reblog standing when OP took it down.

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xydexx

This is still unironically my favorite Christmas song.

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zedecksiew

Mothership

Mothership is a sci-fi horror RPG designed to invoke Alien-sy, Event Horizon-y, Space Odyssey-esque scenarios:

There’s a puncture in your vac suit, the ship AI is being no fucking help at all – your handheld motion sensor is beginning to bleep, bleep, bleep-bleep-bleep-bleepbleepbleepbleep.

I’m not even into sci-fi RPGs all that much, but if I gave awards I’d give Mothership my “Best RPG Rule System 2018″ award.

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The game’s basically a primer for collective design wisdom accrued in old-school-y, art-punk-y DIY RPG circles thus far?

It’s crazy-good at information design. The character sheet is a single A4-sized document that also includes all character creation rules.

Skills as a flowchart, holy shit. How has nobody done this before? (Have they?)

The Player’s Survival Guide is a 42-page, zine-sized pamphlet that has all the rules you need to play – plus an NPC generator, a module-by-module ship generator, a d100 table for fun patches that you might’ve sewn onto your bag or jacket:

‘“All Out Of Fucks To Give” (Astronaut with turned out pockets)’

Simple, effective tone-setting.

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Mothership is a percentile, d100, roll-under system. In my brain I’ve been comparing it to other d100 games I’ve played: WFRP (2nd Edition, onwards); the Fantasy Flight Warhammer 40K RPGs.

I have a bruised-papaya soft spot for these Warhammer games. (And their retroclones, like Zweihander.) But playing them is a chore. They tend to be overwritten messes.

Here’s the auspex (a kind of multipurpose scanner) from Dark Heresy 2E:

“ These standard Imperial detection devices are used to reveal energy emissions, motion, life-signs, and other information. A character using an auspex gains a +20 bonus to Awareness tests. Once per round, as a Free Action, a character with one may make a Tech-Use test to spot things not normally visible to human senses, such as invisible gases, nearby signs of life, non-visible radiation, or other things as appropriate. The standard range is 50m, though walls more than 50cm thick and certain shielding materials can block a scanner. Good craftsmanship models increase the bonus to +30, but Poor models an only penetrate 20cm of material. ”

1) AHHH WALL OF TEXT

2) For a long-ass entry it’s super vague. “ … and other information.” “ … or other things as appropriate.”

The auspex is less a piece of actual gear, more a tchotchke conferring an abstract +20 bonus to a system-specific skill. The most concrete detail about it is its can’t-penetrate 50cm-thick-walls thing.

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Compare Mothership’s bioscanner:

“ Allows the user to scan the immediate area for signs of life. Generally can scan for 100m in all directions, without being blocked by most known metals. Can tell the location of signs of life, but not what that life is. ” 

You have it? It isn’t broken? It does such-and-such concrete things in the world of the game.

The entry is terse but implies much. “Most known metals”. “Generally scans for 100m”. How can you boost your bioscanner’s range? Is it being blocked by alien alloys?

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( Hooray for natural language! Less rules jargon means:

1) Things are intuitive to play and prep for, because your brain is less colonised by specialist nonsense language – also making it easier to play creatively;

2) Play is focused on comprehending and manipulating the shared imagined space, not abstract numbers. You’ll be looking to favourably-stack the situation, not your situation bonus. )

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Dead Planet is the inaugural adventure module for Mothership:

a derelict-spaceship dungeon; a town of colourful, cannibalistic, doomed characters; an incursion from the dimension of the dead; a mooncrawl and a planetcrawl and a abandoned-base dungeon and tables for nightmares and warp-drive malfunctions and tables for generating NPCs and derelict spaceships and and and

Crazy how much stuff there is, in a mere 48 zine-sized pages.

And basically everything is great. To wit:

Every RPG person I know who’s talked about Mothership mentions this drop-a-bunch-of-d6s-and-arrange-them procedure to map spaceship dungeons.

How it suggests creating hidden ducts - if any two d6 faces add up to 7, those two rooms are connected by a secret passages - is genius. If this isn’t stolen and repurposed for dungeons general in whatever genre RPG people are dumb.

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When Sharon flipped through Dead Planet she said: “Person who designed layout in this probably worked in magazines before.” Scumfuck staticky space horror blood-red Vogue.

( Asked Sean McCoy, who did the layout – and wrote the damn game, alongside Donn Stroud and Fiona Geist – and he said no, he’s not done magazine work before. Once again: hooray for the DIY RPG scene, and the envelopes we are pushing. )

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So far, Mothership’s community’s been excellent. They’ve voted it /rpg’s Game of the Month.

It’s got a jumping Discord, one that outputs player-made stuff like this:

FUCKING SEXY.

When I have time to run games again I know what I’m running.

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GET IT HERE. (Considering that the Player’s Survival Guide is a pay-what-you-want PDF on DrivethruRPG you really have no excuse.)

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xydexx

Hi, I forgot your name

Whatever

My point is

Hi, your head’s on fire

Oh damn, you must’ve got one of them

Combustible heads

I read an article all about them

You’re on fire

You’re on fire

I won’t lie

You’re on fire

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Hi, I forgot your name

Whatever

My point is

Hi, your head's on fire

Oh damn, you must've got one of them

Combustible heads

I read an article all about them

You're on fire

You're on fire

I won't lie

You're on fire

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reblogged
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xydexx

Flagging

Hmmm… so that last reblog (animated GIF) was flagged. Let’s post some other stuff and see if any of that gets flagged too…

OH. WAIT. I KNOW…

TOM AND JERRY CARTOONS.

NOTHING WRONG WITH TOM AND JERRY CARTOONS, RIGHT?

ARE YOU READY?

HERE IT COMES...

TBH I could watch this all day.

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Flagging

Hmmm... so that last reblog (animated GIF) was flagged. Let’s post some other stuff and see if any of that gets flagged too...

OH. WAIT. I KNOW...

TOM AND JERRY CARTOONS.

NOTHING WRONG WITH TOM AND JERRY CARTOONS, RIGHT?

ARE YOU READY?

HERE IT COMES...

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PSA

Crossposted from my Twitter account:

For those who are concerned about Tumblr, you can export your data: 

 * Click on Account >> Edit Appearance 

* Scroll down to the bottom and select Export 

* [Time passes.] 

* Once it's done archiving, select "download backup" It will be a massive ZIP file. Use 7zip to unzip. 

I'm not too concerned as I've already archived my stuff and don't really use Tumblr much anymore, but in case someone else finds it helpful. (h/t to Equivamp for helping me figure out how to unzip the gargantuan 6.7 Gig ZIP file it downloaded.)

PS: The ZIP file contains files in "html" and "media" folders, and some XML files that I assume could be used to index them somehow. Your file size will vary depending on how much you blog/reblog. Mine had 6500+ HTML files in it and 10000+ items in the media folder. Good luck!

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