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Something witty

@the-order-of-smartasses / the-order-of-smartasses.tumblr.com

I will reblog anything and everything I find cute, interesting, or third thing here. You have been warned
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derinwrites

The Three Commandments

The thing about writing is this: you gotta start in medias res, to hook your readers with action immediately. But readers aren’t invested in people they know nothing about, so start with a framing scene that instead describes the characters and the stakes. But those scenes are boring, so cut straight to the action, after opening with a clever quip, but open in the style of the story, and try not to be too clever in the opener, it looks tacky. One shouldn’t use too many dialogue tags, it’s distracting; but you can use ‘said’ a lot, because ‘said’ is invisible, but don’t use ‘said’ too much because it’s boring and uninformative – make sure to vary your dialogue tags to be as descriptive as possible, except don’t do that because it’s distracting, and instead rely mostly on ‘said’ and only use others when you need them. But don’t use ‘said’ too often; you should avoid dialogue tags as much as you possibly can and indicate speakers through describing their reactions. But don’t do that, it’s distracting.

Having a viewpoint character describe themselves is amateurish, so avoid that. But also be sure to describe your viewpoint character so that the reader can picture them. And include a lot of introspection, so we can see their mindset, but don’t include too much introspection, because it’s boring and takes away from the action and really bogs down the story, but also remember to include plenty of introspection so your character doesn’t feel like a robot. And adverbs are great action descriptors; you should have a lot of them, but don’t use a lot of adverbs; they’re amateurish and bog down the story. And

The reason new writers are bombarded with so much outright contradictory writing advice is that these tips are conditional. It depends on your style, your genre, your audience, your level of skill, and what problems in your writing you’re trying to fix. Which is why, when I’m writing, I tend to focus on what I call my Three Commandments of Writing. These are the overall rules; before accepting any writing advice, I check whether it reinforces one of these rules or not. If not, I ditch it.

1: Thou Shalt Have Something To Say

What’s your book about?

I don’t mean, describe to me the plot. I mean, why should anybody read this? What’s its thesis? What’s its reason for existence, from the reader’s perspective? People write stories for all kinds of reasons, but things like ‘I just wanted to get it out of my head’ are meaningless from a reader perspective. The greatest piece of writing advice I ever received was you putting words on a page does not obligate anybody to read them. So why are the words there? What point are you trying to make?

The purpose of your story can vary wildly. Usually, you’ll be exploring some kind of thesis, especially if you write genre fiction. Curse Words, for example, is an exploration of self-perpetuating power structures and how aiming for short-term stability and safety can cause long-term problems, as well as the responsibilities of an agitator when seeking to do the necessary work of dismantling those power structures. Most of the things in Curse Words eventually fold back into exploring this question. Alternately, you might just have a really cool idea for a society or alien species or something and want to show it off (note: it can be VERY VERY HARD to carry a story on a ‘cool original concept’ by itself. You think your sky society where they fly above the clouds and have no rainfall and have to harvest water from the clouds below is a cool enough idea to carry a story: You’re almost certainly wrong. These cool concept stories work best when they are either very short, or working in conjunction with exploring a theme). You might be writing a mystery series where each story is a standalone mystery and the point is to present a puzzle and solve a fun mystery each book. Maybe you’re just here to make the reader laugh, and will throw in anything you can find that’ll act as framing for better jokes. In some genres, readers know exactly what they want and have gotten it a hundred times before and want that story again but with different character names – maybe you’re writing one of those. (These stories are popular in romance, pulp fantasy, some action genres, and rather a lot of types of fanfiction).

Whatever the main point of your story is, you should know it by the time you finish the first draft, because you simply cannot write the second draft if you don’t know what the point of the story is. (If you write web serials and are publishing the first draft, you’ll need to figure it out a lot faster.)

Once you know what the point of your story is, you can assess all writing decisions through this lens – does this help or hurt the point of my story?

2: Thou Shalt Respect Thy Reader’s Investment

Readers invest a lot in a story. Sometimes it’s money, if they bought your book, but even if your story is free, they invest time, attention, and emotional investment. The vast majority of your job is making that investment worth it. There are two factors to this – lowering the investment, and increasing the payoff. If you can lower your audience’s suspension of disbelief through consistent characterisation, realistic (for your genre – this may deviate from real realism) worldbuilding, and appropriately foreshadowing and forewarning any unexpected rules of your world. You can lower the amount of effort or attention your audience need to put into getting into your story by writing in a clear manner, using an entertaining tone, and relying on cultural touchpoints they understand already instead of pushing them in the deep end into a completely unfamiliar situation. The lower their initial investment, the easier it is to make the payoff worth it.

Two important notes here: one, not all audiences view investment in the same way. Your average reader views time as a major investment, but readers of long fiction (epic fantasies, web serials, et cetera) often view length as part of the payoff. Brandon Sanderson fans don’t grab his latest book and think “Uuuugh, why does it have to be so looong!” Similarly, some people like being thrown in the deep end and having to put a lot of work into figuring out what the fuck is going on with no onboarding. This is one of science fiction’s main tactics for forcibly immersing you in a future world. So the valuation of what counts as too much investment varies drastically between readers.

Two, it’s not always the best idea to minimise the necessary investment at all costs. Generally, engagement with art asks something of us, and that’s part of the appeal. Minimum-effort books do have their appeal and their place, in the same way that idle games or repetitive sitcoms have their appeal and their place, but the memorable stories, the ones that have staying power and provide real value, are the ones that ask something of the reader. If they’re not investing anything, they have no incentive to engage, and you’re just filling in time. This commandment does not exist to tell you to try to ask nothing of your audience – you should be asking something of your audience. It exists to tell you to respect that investment. Know what you’re asking of your audience, and make sure that the ask is less than the payoff.

The other way to respect the investment is of course to focus on a great payoff. Make those characters socially fascinating, make that sacrifice emotionally rending, make the answer to that mystery intellectually fulfilling. If you can make the investment worth it, they’ll enjoy your story. And if you consistently make their investment worth it, you build trust, and they’ll be willing to invest more next time, which means you can ask more of them and give them an even better payoff. Audience trust is a very precious currency and this is how you build it – be worth their time.

But how do you know what your audience does and doesn’t consider an onerous investment? And how do you know what kinds of payoff they’ll find rewarding? Easy – they self-sort. Part of your job is telling your audience what to expect from you as soon as you can, so that if it’s not for them, they’ll leave, and if it is, they’ll invest and appreciate the return. (“Oh but I want as many people reading my story as possible!” No, you don’t. If you want that, you can write paint-by-numbers common denominator mass appeal fic. What you want is the audience who will enjoy your story; everyone else is a waste of time, and is in fact, detrimental to your success, because if they don’t like your story then they’re likely to be bad marketing. You want these people to bounce off and leave before you disappoint them. Don’t try to trick them into staying around.) Your audience should know, very early on, what kind of an experience they’re in for, what the tone will be, the genre and character(s) they’re going to follow, that sort of thing. The first couple of chapters of Time to Orbit: Unknown, for example, are a micro-example of the sorts of mysteries that Aspen will be dealing with for most of the book, as well as a sample of their character voice, the way they approach problems, and enough of their background, world and behaviour for the reader to decide if this sort of story is for them. We also start the story with some mildly graphic medical stuff, enough physics for the reader to determine the ‘hardness’ of the scifi, and about the level of physical risk that Aspen will be putting themselves at for most of the book. This is all important information for a reader to have.

If you are mindful of the investment your readers are making, mindful of the value of the payoff, and honest with them about both from the start so that they can decide whether the story is for them, you can respect their investment and make sure they have a good time.

3: Thou Shalt Not Make Thy World Less Interesting

This one’s really about payoff, but it’s important enough to be ts own commandment. It relates primarily to twists, reveals, worldbuilding, and killing off storylines or characters. One mistake that I see new writers make all the time is that they tank the engagement of their story by introducing a cool fun twist that seems so awesome in the moment and then… is a major letdown, because the implications make the world less interesting.

“It was all a dream” twists often fall into this trap. Contrary to popular opinion, I think these twists can be done extremely well. I’ve seen them done extremely well. The vast majority of the time, they’re very bad. They’re bad because they take an interesting world and make it boring. The same is true of poorly thought out, shocking character deaths – when you kill a character, you kill their potential, and if they’re a character worth killing in a high impact way then this is always a huge sacrifice on your part. Is it worth it? Will it make the story more interesting? Similarly, if your bad guy is going to get up and gloat ‘Aha, your quest was all planned by me, I was working in the shadows to get you to acquire the Mystery Object since I could not! You have fallen into my trap! Now give me the Mystery Object!’, is this a more interesting story than if the protagonist’s journey had actually been their own unmanipulated adventure? It makes your bad guy look clever and can be a cool twist, but does it mean that all those times your protagonist escaped the bad guy’s men by the skin of his teeth, he was being allowed to escape? Are they retroactively less interesting now?

Whether these twists work or not will depend on how you’ve constructed the rest of your story. Do they make your world more or less interesting?

If you have the audience’s trust, it’s permissible to make your world temporarily less interesting. You can kill off the cool guy with the awesome plan, or make it so that the Chosen One wasn’t actually the Chosen One, or even have the main character wake up and find out it was all a dream, and let the reader marinate in disappointment for a little while before you pick it up again and turn things around so that actually, that twist does lead to a more interesting story! But you have to pick it up again. Don’t leave them with the version that’s less interesting than the story you tanked for the twist. The general slop of interest must trend upward, and your sacrifices need to all lead into the more interesting world. Otherwise, your readers will be disappointed, and their experience will be tainted.

Whenever I’m looking at a new piece of writing advice, I view it through these three rules. Is this plot still delivering on the book’s purpose, or have I gone off the rails somewhere and just stared writing random stuff? Does making this character ‘more relateable’ help or hinder that goal? Does this argument with the protagonists’ mother tell the reader anything or lead to any useful payoff; is it respectful of their time? Will starting in medias res give the audience an accurate view of the story and help them decide whether to invest? Does this big twist that challenges all the assumptions we’ve made so far imply a world that is more or less interesting than the world previously implied?

Hopefully these can help you, too.

This is strange and terrifying, thank you!

How is this strange and terrifying??

You have the entire first draft to figure it out. The world is full of writers who find their point in the process of making it. Then you go back and edit and pretend you knew what you were saying the whole time.

Also I feel like the point Derin was making here was less "you need to have a perfectly articulated deep and meaningful Message in mind for your work" and more "You need to understand what the Appeal of your work is, the primary thing it does well and that people will come to it for".

I feel like I start out most of my projects with the point of "here's a neat Person I invented, look at all of their problems and relationships". And then the themes just kind of organically grow themselves as you go because if your character and their problems are interesting enough they just kind of come with themes. But I still feel like "look at this fictional person and their problems" is what people come to stories looking for. I've never been like "Ooh somebody recommend me a book with X theme".

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vvvarinn

its important to do this every time a museum or school thinks this is a good idea

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alexilulu

Did you intentionally make him Cajun before that screencap or was that baked into the prompt already. I ask only because the eyes as green as the bayou got me good

he's naturally australian so i gave him an upgrade

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stiwfssr

This porno didn’t fuck around

there’s… a lot to take in here…

I was so flummoxed by this I had to learn more, so I took to Google, where I found this blog post by Dan Cardone, who was a grip on this film. Some highlights:

This was the first set I had been on that featured three directors, and hopefully the last. One director was there to primarily film the sex scenes, which he did effectively and economically. The other two directors handled what is called in porn-lingo ‘B-Roll’, i.e. everything non sexual. Which on this film was substantial. The plot for To The Last Man involves two ranches populated entirely by horny men who have random sex and feud over water, as they are in the middle of a crippling drought. Which is why we filmed in Arizona during thunderstorm season…
It’s amazing no one got killed, or seriously injured. There was horse riding, there were fight scenes of rocky escarpments, there were drownings. When the real guns and live ammunition came out for a scene I thought, “That’s it, I’m going back to the truck”.
Fortunately, one of the models was also a fully qualified nurse, so that saved money, time and also lives. Plus, he was sexy, so it was win/win.

All this talk and no one posts a link. God damn it, have to do everything myself around here! Here’s the promo page with previews and a purchase link from the actual Raging Stallions Studios website.

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fiannalover

What's that bro? You began interacting with a media from a different country than yours and/or was made in time period different than the recent present day? Haha that's sick bro! Keep expanding your horizons bro! You're remembering to take into account that sociocultural norms, gender roles and genre expectations are different from what you are used to and meeting the story halfway, instead of forcibly superimposing your ideals into the story, right bro? Right? Right?

And, like, you're aware that being asked to understand that the story was written in a time and place with different values isn't the same as being ordered to embrace or worship those values, right? You get that you can simultaneously comprehend why those values exist within this media and think critically about how it contrasts with your own view of the world? You can hold both "I understand why this culture at this time would have acted like this was okay" and "I understand now that this isn't okay" in your mind at the same time?

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gayvampyr

“how would you feel if someone blocked you just because they found you annoying?” then i wouldn’t have to interact with someone who thinks i’m annoying? i don’t see a problem

Also I wouldn't notice. You don't get a notification when someone blocks you. Someone blocking me for any reason does not affect me in any way.

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(◡‿◡✿)

(ʘ‿ʘ✿) “what you say ‘bout me”

(ʘ‿ʘ)ノ✿ “hold my flower”

✿\(。-_-。) “Kick his ass, baby.  I got yo flower.”

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all goofing aside I genuinely don't understand the urge to reimagine Taylor Allison Swift as a secretly queer icon when the pop music scene(TM) is like. literally overflowing with women who actually like women. Gaga and Kesha and Miley and Halsey are right there. Rina Sawayama and Hayley Kiyoko and Rebecca Black and Kehlani and Victoria Monét and Miya Folick if you're willing to get slightly less top 100. Janelle and Demi for them nonbinary takes on liking girls. like what are we doing here. like I'm not even saying you can't enjoy Taylor but why would you hang all your little gay hopes on her.

Isn’t Lady Gaga bisexual?

yes that is indeed why she's on the list of famous women who like women

why have multiple people reblogged this with some horse-assed "um actually most of these people are bi or pan" did I fucking stutter I said they like girls. what is your point. I'm going to kill you.

POV: you make a good post and then encounter tumblr reading comprehension

btw to just clarify for anyone who sees this reblog of this post

op is basically saying something along the lines of "yea ik taylor swift is bi but like. why is she y'all's only lgbtq+ pop icon when there are all these other lgbtq+ people in the pop scene???"

i might have worded this badly but hopefully i got the main point across

hi op here I certainly did not fucking say Taylor Swift is bi

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cealvan

Op is saying that liking Taylor for being QUEER or Lgbtqia+ is not a bad thing, but to also know she is not the only one.

He did not call anyone in the original post lesbian bi or pan.

He did call two people NB

you have to be fucking with me there's no way

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As a kid, when your parents are poor, you're poor. If they don't have money, that means none of you have money. But if someone's parents are rich, that doesn't necessarily mean the kid is. Sometimes rich peoples' kids aren't rich kids, they're just some rich freak's exotic pets that can talk but aren't allowed to.

That’s… not how class works

OK, so- my partner was adopted by a rich woman when he was a baby. She's from a prominent family, practically royalty where we're from. She certainly had the means to send him to fancy private school, give him good food, nice clothes/toys, premium healthcare... she chose not to. According to her he was lucky to be "adopted out of poverty" at all and should have been content with what she deigned to give him. And she reminded him of this constantly, all through his childhood.

She dangled the promise of uni in exchange for good behavior and good grades- with terms and conditions, of course. And filling her laundry list of demands was something like pulling teeth whilst jumping through hoops. In the end, did he get to go to uni? Of course not. (And certainly being queer/trans on top of it all did not help things whatsoever).

He cut her off after high school, and when I met him a year ago he had been working as (the equivalent of) an UberEats driver for a living for the last few years, including through the pandemic. (Sixteen hours a day for the equivalent of $6 (six) USD, not including the gas for his shitty rundown scooter; caught COVID twice, suffers from chronic fatigue to this day).

And to this day he still has to be selective about which of our ~leftist anarcho-commie~ friends he divulges this part of his background to- cos all they hear is "raised rich" and then suddenly he's not One of Them because "well teeeeechncially :^) you're from the oppressing class...". Like.... shit, man!

Social rules don't mean shit when it comes to abusive parents. Even rich ones.

Probably especially rich ones.

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roach-works

people are totally on board with the concept of "sufficiently rich people are above the law, and this is bad" but refuse to connect that to the concept of "this also includes laws that protect children from abuse and exploitation"

like we understand "the ruling classes get and maintain their wealth through cruel exploitation of those less powerful" and we can't wrap our heads around "a lifetime of this cruel and merciless behavior being valorized by your peers probably doesn't predispose you to suddenly changing gears once you have a helplessly dependent child that's totally under your control."

like yeah the rich are our enemies in this ongoing class war, absolutely, it's an Us or Them situation to save the planet. but if you don't give a shit about saving the enemy's children too, i don't think very highly of your motivation or your methods.

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