Some h2ovanoss/mchanzo doodle I did (I like the idea of this but I can't draw shit)
“Get yo’ eyes off him.”
NEVER FORGET
I need a friend rn lmao
Mcgenji stuff.
SOBS
Some h2ovanoss school doodles
I LOVE THIS JCMMFD
Are you proud of me now
Yes
Some ship screenshots from custom games!
when you’re a hanzo main who always tries to flirt with the mccree on your team but they keep walking away
SNORT
I once fell of a chair when McCree voicelined “I’m your huckleberry” to me when I played as Hanzo
yeet
Same
THIS HAPPENED TO ME DJCMEN
Ever met that special someone you just gravitate towards?
I'M WHEEZING
PSA to all other artists and creators, reblog to save a life. No more.. sending art to yourself via email, dropbox or messanger and having to pretype tags and copy pasting etc.
For people in the notes wondering when “they” will disable this, this appears to be a general browser developer thing, so you can view any page as if you were on a device, and not an IG thing.
GUYS. GUYS.
GUYS.
HOLY FUCK.
That means free access to Photoshop CS2 - and that already has most of what you could ask for, really.
All you have to do is create a FREE ADOBE ID.
I am not sure about commercial use, but MAN. FUCKIN’ SWEET DUDE
Reblogging for the greater good.
I’m unlikely to pick it up as I honestly never use PS anymore, but here everyone who follows me. Free stuff.
oh wow this is perfect i was just lamenting that i’d have to buy creative suite for my new laptop WELP
Signal boost for any of my followers who need art programs!
The cs2 programs date back only a few years, and still have much of the functionality of today’s more modern ones. The differences between most of the versions are little more than slight modifications or additions of minor features, and UI changes. Go for it guys!!
Also, in case the page is down, here are the download links + serials.
FREE ART PROGRAMS!
I need
websites:
- Animation World Network
- Animation Backgrounds
- Animation Magazine
- Animation & CGI
- Animator Island
- Anime News Network
- Cartoon Brew
- Character Design References
- On Animation
- Reference! Reference! (free database for animation)
- 11 Second Club (monthly character animation competition)
tumblr blogs:
- animationart
- animationforce
- animationtidbits
- aspiretoanimate
- calartscharacteranimation
- disney-moments-sketches (Allen Ostergar’s blog, animator at Walt Disney)
- drawingforsuckas
- fuckyeahconceptart
- storyboardresources
- theanimationarchive
- theartofanimation
- wannabeanimator
resources/tips:
- Animation schools: 1 / 2 (Top 50 USA) / 3 (Top 100 international)
- Which animation school is right for you? (Ringling vs. CalArts)
- Don’t want to/ can’t afford art school? you’ve got other options.
- Animation Mentor: The online animation school
- Art school exercises!!
- 51 Great Animation exercises
- 20 things you can expect as a traditional (2D) animation student that they never tell you
- A Survivor’s Guide to Life Inside an Animation Studio
- Animation basics: The art of timing and spacing
- Animation Notes From Ollie Johnston
- Animated chart of the basic principles of animation
- 10 Second tip: Always Anticipate
- book: Animation: Learn How to Draw Animated Cartoons by Preston Blair
- book: A System for Planning and Timing Animation by Glen Keane
- book: Timing for animation by Harold Whitaker and John Halas
- book: Gesture Drawing for animation by Walt Stanchfield
- Basic 3D Animation Terminology
- Digital pencil test!!
- Keys to Emotion in Animation
- Lessons from Disney’s Zootopia
- Model Sheets central
- The importance of Acting in Animation by Segio Pablos
- Printable exposure/dope sheet
- Phoneme Chart
- Recommended reading for animation students and enthusiasts
- The 5 Types of Animation
- The Know-How of Cartooning
- The Unofficial Truth about The Animation Industry
- Why Disney Sends Its Animators To Life Drawing Classes
- Walk/Run Cycles reference
- What is Pixar looking for in Animators? (scroll down)
- Portfolio Advice for The Disney Animation Internship
- What is Rigging?
- 3D Rigging Terminology
- 3D Modeling Terminology
tutorials:
- Animation for Beginners: Where do I start
- Animation Physics (Video tutorials on physics for animation artists)
- Animation tutorial part. 1 AKA “the secret of animation”
- Appealing Poses in Animation
- Background & Movement in TV
- Blinking tips
- Breakdown tutorial (middle frame between to keys)
- Drawing & Composition for visual storytelling
- Drawing for Animation
- Drawing a Likeness
- Animation fundamentals + tutorials
- Filmmaking: Composition and Framing
- Getting Shape Change
- How to animate using photoshop
- How to animate Characters in Perspective
- How to Animate Head Turns
- How to Draw Gesture
- OpeenToonz tutorials masterpost
- Overlapping Action and Drag
- Portfolio tips / Making A Successful Portfolio
- Lyp Sync tutorial
- Line of action
- Basics of good cartooning 1-12 by Sherm Cohen
- Squash & Stretch tutorial
- Squash and Stretch 2
- Storyboarding tutorials by Sherm Cohen
- The Illusion of Life: 12 Principles of Animation
- Tilt, Flow & Rhythm
- Underlying Structure When Animating Expressions
- TVPaint tutorial: Uploading and Coloring Scanned Animation
supplies (traditional animation):
- 10 Essential Art Supplies for the Traditional Animator
- How to Use a Light Table for Animation
- Making a Simple Animation Lightbox
- Peg bars, Animation Disk & Desk
softwares:
free
- Blender (3D creation suite. It supports the entirety of the 3D pipeline: modeling, rigging, animation,etc)
- Emofuri (animate using .psd files)
- Google Sketchup (
- Live2D ( animation/drawing software
- OpenToonz (Studio Ghibli’s open source animation software)
- Pencil2D (create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics)
- Renderman (Pixar’s free 3D rendering software)
- Sculptris (Free digital sculpting tool by the makers of Zbrush
- SculptGL (Online modelling program)
- Synfig (2d animation using a vector and bitmap artwork)
paid
- Zbrush (digital sculpting sw by Pixologic)
- Mudbox (digital sculpting sw by Autodesk)
- Cinema 4D (digital sculpting sw by Maxon)
- TVPaint (2d animation)
animation studios:
- Aardman (Bristol, UK)
- Blue Sky Studios (Greenwich, USA)
- Dreamworks (Glendale, USA)
- Fox Animation (USA)
- Imagination Studios/CN (Burbank, USA)
- Industrial Light & Magic (San Francisco, USA)
- Laika (Hillsboro, USA)
- Luma Pictures (USA / Melbourne, Australia)
- Nickelodeon Animation (Burbank, USA)
- Pixar (Emeryville, CA)
- Rise FX (Berlin, Germany)
- Studio Ghibli (Tokyo, Japan)
- Sony Picture Imageworks (Vancouver, Canada)
- Sony Pictures Animation (Culver City, CA)
- Walt Disney Animation (Burbank, CA)
- Weta Digital (Wellington, New Zealand)
inspiration: worth watching short films
- Coda by and maps and plans
- Contre Temps by the Contre Temps Team
- Duet by Glen Keane
- DOG ENVY by Olivia Huynh
- Fallin Floyd by il Luster
- French Roast
- Gravity by Ailin Liu
- In Between by Gobelins
- Jinxy Jenkins and Lucky Lou by Michael Bidinger and Michelle Kwon
- My Big Brother by Jason Rayner
- Night Light by Qing Han
- Nephtali by Glen Keane
- Nocturne by Kari Casady
- Historia de un Oso by Gabriel Osorio
- Home Sweet Home by home sweet home the film
- One Bright Dot by Clément Morin
- Stickboy by Giant Ant
- SOAR by Alyce Tzue
- Tsunami by The Animation Workshop
- Thought of You by Ryan Woodward
- Vagabond by The Animation Workshop
- 5 Gobelins Shorts That Pay Tribute To Women Animation Pioneers
HOW DID I NEVER NOTICE THIS BEFORE
Mini: So we’re getting cops, yeah? Vanoss: Yeah, we’re getting lots of cocks Delirious: OW Vanoss: See? He already got one.
what are some really important pointers you have for people who want to make animatics?
this is probably gonna be a bit long so just a heads up i guess?? also please note im not a student for anything in art and am not a professional i’m just giving out my opinions on this and things based on my own experience.
- do thumbnailing
you don’t always have to start it with the actual frame and the drawing for thumbnailing doesn’t have to be good. this is just to let you have a feel of what you want for the final frame. it also doesn’t have to be digital you can just doodle it in some paper you found lying about. this is also good for parts of your animatics where there’s lots of movement(like dancing!)
thumbnailing is also good for parts where you have multiple ideas! doodle all your possible ideas and see which one is best for that scene
- perspective/angled shots
these are super cool and can help with the atmosphere of the scene! for example:
they also just look really nice and interesting and fun
- landscapes and backgrounds
you can’t always have just a bunch of people gathered around all in one frame, you gotta show the setting of the whole thing
this also allows for your characters to move around more! don’t always make them flat like this though(this doesn’t mean you can’t do this, just don’t do it all the time)
grab a ruler or if you don’t have one like me, zoom out completely and try to make straight lines(they don’t rlly have to be perfectly straight though! but don’t make them too slanted either)
and if you have sai, free deform it and set the perspective to 100% and then just mess around with it!
also remember to add buildings/furniture/etc if needed!!
- do dynamic poses
these help the facial expressions of the character! a lot of people seem to just concentrate on just the face for emotion but body language is also important!
you can throw in some perspective into this as well!
- make a LOT of frames
as mentioned above, movement is very exciting!! and you can show movement with those frames. it doesn’t even have to be a lot of movement like one second they were there and now they’re in an entirely different spot, subtle movement is also very good!
try not to reuse the same frame too much! it might end up looking very awkward
also try not to just erase and add things to the body of a character as if it were some kind of paper doll stuck to a wall like this:
it’ll end up looking very stiff and awkward. instead, just redraw the character completely! make them move around a bit
you don’t always have to make things super clean
you don’t have to do clean lineart, just doodle a frame and make it easy to read for everyone on what’s happening. especially because drawing hundreds of frames is already so time consuming and not to mention stressful. do yourself a favor and not tire yourself out more than you should.
that’s kind of all the pointers i have. hope this helps!!!