Shito, Sachiel
“Sachiel” © deviantArt user Viking-Heart, accessed at his gallery here
[Commissioned by @canwefixitnoitsfucked. Neon Genesis Evangelion is a series I have a love/hate relationship with. The design of the show is great, and it has some of the best kaiju battles in the genre. But the relentlessly despairing tone is not my idea of a good time. So I’m going to spend some time focusing on the parts I like. The commissioner wanted these to be lower in CR than kaiju are in Pathfinder. I borrowed some abilities from the behemoths, which are in the midpoint of the CR range I’m aiming for. There will be ten shito, one each of CRs 16-25.]
Shito
The shito are a race of powerful, philosophical alien creatures. The name means “angel” or “messenger”, and each has a title pertaining to the domain with which they are concerned. They are each the unique creations of some manner of demiurge, perhaps an elohim or cabal of annunaki, but have long roamed the universe on their own personal missions. Some of them can be called via powerful magic or bribed in order to perform services, but the shito are most interested in information or tools that will help them recover their lost creators or discover enlightenment. Those that communicate with the shito report that this form of enlightenment is hazardous, if not fatal, to mortal life.
All shito possess a core, a large gem-like object that marks them as members of the same type. These cores are objects of immense power, capable of generating an “AT Field”, a force construct that fuels the shito’s various defensive capabilities. Force effects are thus the most likely to damage a shito, as the excess force overwhelms its core. Even the destruction of a shito’s core is not necessarily the end—it has been reported that shito have reappeared, in slightly different form, in weird demiplanes or parallel realities after having been slain.
Shito is a subtype of native outsider with the following special traits
- regeneration (epic or force)
- immune acid, death effects, disease, mind-influencing effects and poison
- resist cold 10, electricity 10, fire 10
- A shito’s good saving throws are Reflex and Will
- AT Field (Su) a shito is protected by a field of force that grants it DR 10/epic. This damage reduction is lost after having prevented an amount of damage equal to the shito’s CR x10. Many shito have abilities that are powered by their AT fields, costing a number of hit points of damage to it. Once a shito’s AT field is deactivated, it cannot be reactivated without the shito spending eight hours of rest.
- Fruit of Life (Su) a shito gains a deflection bonus to its Armor Class equal to its Charisma modifier
- Ruinous (Su) A shito’s natural attacks penetrate damage reduction as if they were epic and magic, and ignore up to 20 points of hardness on objects struck. As a swift action, whenever it strikes a creature or object with a spell effect in place, it can attempt to dispel one randomly determined spell effect on that creature as if with a greater dispel magic (CL 20th).
- Unstoppable (Ex) If a shito starts its turn suffering from any or all of the following conditions, it recovers from them at the end of its turn: blind, confused, dazed, deafened, dazzled, exhausted, fatigued, nauseated, sickened, slowed, staggered, and stunned.
- Shito breathe and rest, but do not need to eat
Shito, Sachiel CR 22 N Outsider This enormous creature is vaguely humanoid, with humped shoulders and gangly arms and legs. A face like a bird’s skull protrudes from the center of its body, over a gleaming red sphere. Its shoulders feature domes of bone, spurs protrude from its elbows, and gills grow along its thighs.
Sachiel is the Angel of Water, and it contemplates the ebb and flow of the waves and tides. Change is natural to Sachiel, and its appearance changes over time as its body regenerates from damage and new, seemingly cosmetic, bones grow from its rubbery greenish-black flesh. Sachiel is as comfortable on land as it is in the water, and is most often found in coastal or transitory habitats. The destructive potential of water is part of its domain, and it often appears in the wake of hurricanes, tsunami or floods.
Sachiel is single-minded in combat, and it will often ignore minor obstacles in order to approach a target of interest. It can use its AT field to enhance its body, granting it the ability to fly through the air, or to increase one of its ability scores to deal with a particular threat. Sachiel’s favorite tactic is to grab an opponent and tear them apart with beams of force projected from the palms of its hands.
Ah! I love it so much! Using up the hit point pool from the AT field is perfect. It means they can try to balance being more offensive and defensive round to round without a host of spell-like abilities. Cross Blast is the perfect combination of being faithful to the material and actually possible to implement and position. Jackhammer strike absolutely captures the feel of that part of the battle in NGE.