1 ID Card Each
1 Pencil Each
4 6-Sided Die Each (in a pool)
1 Yahtzee Scorecard
NAME
CLEARANCE
PERFORMANCE REVIEWS (four ratings chosen between 1 and 6)
Choose a Leader, they begin clockwise rotation and keep score. Each turn the dice pool is rolled thrice, saving dice of the active Employee's choosing between rolls.
The Enemy is Yahtzee. Defining Yahtzee is dangerous, instead, define what it is not. For number scores, the dice pool must contain exactly FOUR of the number, and there is a price, active Employee's performance reviews matching the number score are ERASED.
There are as many dice in the pool as there are performance reviews between employees. Rectify any errors.
Yahtzee is 5 or more of the same die result. All Performance Reviews on the whole team matching the Yahtzee number are ERASED as you are noticed. Rectify any dice pool errors.
No Employees on the Anti-Memetics team have no performance reviews. Records claiming otherwise are errors, and are discarded.
If all scores are filled, the Enemy's shape becomes clear. It may yet be stopped.
If the team has no employees, then
There Is No Anti-Memetics Team.
Archival is fine. Obviously heavily inspired by The Antimemetics Division, particularly qntm's works, on the SCP Wiki. Cutting this down to 200 words from like 550 was painful. Also, this is deeply untested in a pretty horrifying way, and may be impossible or too easy.